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General Tabletop Discussion
*Pathfinder & Starfinder
Giving Out Magic Items
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<blockquote data-quote="FireLance" data-source="post: 5204068" data-attributes="member: 3424"><p>Once you get past the front loading of the "gear as new character of new level" system (which occurs around level 5 or so), my houseruled system gives the PC more resources on a cumulative basis. Of course, this is offset by less flexibility in terms of changing equipment around at each level up, and the PCs needing to fund expenses on consumables, rituals, and equipment losses (if any) out of this "lifetime supply" of resources instead of having the resource level "reset" to a standard at every level-up.</p><p></p><p>My houseruled system also tracks the standard treasure parcel system fairly closely (assuming a party of 5 PCs). There is a slight lag for most levels, because the treasure parcel system could put magic items of up to level +4 into the hands of the PCs, while the houseruled system caps out at level +1. However, on a cumulative basis, the houseruled system catches up at levels 29 and 30, i.e. the cumulative level of resources per PC is the same for both these systems at these two levels. On average, a PC under my houseruled system would be at about 92% of the cumulative level of resources compared to a PC under the standard treasure parcel system, with the lowest point at about 85% at around level 4. However, this is offset by the players having more control about the magic items that their characters receive and less work for the DM.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5204068, member: 3424"] Once you get past the front loading of the "gear as new character of new level" system (which occurs around level 5 or so), my houseruled system gives the PC more resources on a cumulative basis. Of course, this is offset by less flexibility in terms of changing equipment around at each level up, and the PCs needing to fund expenses on consumables, rituals, and equipment losses (if any) out of this "lifetime supply" of resources instead of having the resource level "reset" to a standard at every level-up. My houseruled system also tracks the standard treasure parcel system fairly closely (assuming a party of 5 PCs). There is a slight lag for most levels, because the treasure parcel system could put magic items of up to level +4 into the hands of the PCs, while the houseruled system caps out at level +1. However, on a cumulative basis, the houseruled system catches up at levels 29 and 30, i.e. the cumulative level of resources per PC is the same for both these systems at these two levels. On average, a PC under my houseruled system would be at about 92% of the cumulative level of resources compared to a PC under the standard treasure parcel system, with the lowest point at about 85% at around level 4. However, this is offset by the players having more control about the magic items that their characters receive and less work for the DM. [/QUOTE]
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