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*TTRPGs General
Giving players narrative control: good bad or indifferent?
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<blockquote data-quote="Niccodaemus" data-source="post: 5719132" data-attributes="member: 6683506"><p>Mort, I think your instincts are great.</p><p></p><p>A city map is not a city. A city has street vendors, sewers, shops, houses, etc...</p><p></p><p>I think a question from a player like this is not only creative, it is totally reasonable. Often players pose questions to issues we have not even considered as DMs. If the rational answer to the question might be "yes", then a dice roll is certainly in order.</p><p></p><p>A response to the issue at hand concerning the chase might be:</p><p></p><p>"Hm... well, you know there are no alleys that cut through. The road he is on does wind a bit, and there is traffic in the street that he is bypassing. You could try to cut through one of the shops that you used to hang out in as a kid, go up the stairs, run along the rooftop, but there's no way down unless you find a soft landing..."</p><p></p><p>"I'm going for it!"</p><p></p><p>"You are able to get to the rooftop, and see him up ahead on the street. You've gained on him a bit, but he's still ahead"</p><p></p><p>"I'm running on the rooftop to catch up with him".</p><p></p><p>"You are able to run and catch up with him".</p><p></p><p>"is there anything up ahead I can jump down into.. a haywagon maybe?"</p><p></p><p>"just ahead there is a hay wagon"</p><p></p><p>"I'm going to jump in the hay wagon. Is there any way when I jump that I can gain an advantage on him?"</p><p></p><p>"Not really".</p><p></p><p>"I'm jumping"</p><p></p><p>"Roll to see if you land in the wagon.. easy roll... the wagon's pretty big and you aren't that far up"</p><p></p><p>*rolls" "I made it!"</p><p></p><p>"Ok.. now roll to see if you hit the pitchfork that was in the wagon"</p><p></p><p>"Arrrrggggg!"</p><p></p><p>*rolls "Missed it! I'm grabbing the pitchfork and trying to get out in front of him and stop him!"</p></blockquote><p></p>
[QUOTE="Niccodaemus, post: 5719132, member: 6683506"] Mort, I think your instincts are great. A city map is not a city. A city has street vendors, sewers, shops, houses, etc... I think a question from a player like this is not only creative, it is totally reasonable. Often players pose questions to issues we have not even considered as DMs. If the rational answer to the question might be "yes", then a dice roll is certainly in order. A response to the issue at hand concerning the chase might be: "Hm... well, you know there are no alleys that cut through. The road he is on does wind a bit, and there is traffic in the street that he is bypassing. You could try to cut through one of the shops that you used to hang out in as a kid, go up the stairs, run along the rooftop, but there's no way down unless you find a soft landing..." "I'm going for it!" "You are able to get to the rooftop, and see him up ahead on the street. You've gained on him a bit, but he's still ahead" "I'm running on the rooftop to catch up with him". "You are able to run and catch up with him". "is there anything up ahead I can jump down into.. a haywagon maybe?" "just ahead there is a hay wagon" "I'm going to jump in the hay wagon. Is there any way when I jump that I can gain an advantage on him?" "Not really". "I'm jumping" "Roll to see if you land in the wagon.. easy roll... the wagon's pretty big and you aren't that far up" *rolls" "I made it!" "Ok.. now roll to see if you hit the pitchfork that was in the wagon" "Arrrrggggg!" *rolls "Missed it! I'm grabbing the pitchfork and trying to get out in front of him and stop him!" [/QUOTE]
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