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General Tabletop Discussion
*Dungeons & Dragons
Giving Ranger Expertise
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<blockquote data-quote="TheCosmicKid" data-source="post: 7063869" data-attributes="member: 6683613"><p>No, it just implies that there exist "classes" outside the ones presented for adventurers in the PHB. Which has to the best of my knowledge always been an assumption in D&D. Rogues and bards are simply the sorts of <em>adventurers</em> whose role requires them to develop their mundane skills to that level at the expense of some magical or martial ability. That's something special, and I wouldn't want to take that away from them by giving every character a free expertise any more than I'd want to take the wonder of magic away from the wizard by giving every character a free spell. Now, that doesn't mean a player who wants their wizard to be an expert on Arcana should be totally shut out, of course. If NPCs can do it, PCs should be able to do it in principle. Maybe as a feat or a subclass, or in a pinch, they can just grab a level of rogue.</p><p></p><p>And I do agree with [MENTION=6801219]Lanliss[/MENTION] that the ranger ought to join the bard and the rogue as an expert class. It doesn't have to be complicated. Just throw a line in Natural Explorer giving it to them with Survival. Maybe another feature further down giving them another expertise of their choice, possibly limited to the list of ranger class skills. It's not going to break anything, it's not likely to step on the rogue or bard's toes (because they both get more and usually put them in different skills), and the ranger has no excuse not to rule over all in straight-up Survival checks.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7063869, member: 6683613"] No, it just implies that there exist "classes" outside the ones presented for adventurers in the PHB. Which has to the best of my knowledge always been an assumption in D&D. Rogues and bards are simply the sorts of [I]adventurers[/I] whose role requires them to develop their mundane skills to that level at the expense of some magical or martial ability. That's something special, and I wouldn't want to take that away from them by giving every character a free expertise any more than I'd want to take the wonder of magic away from the wizard by giving every character a free spell. Now, that doesn't mean a player who wants their wizard to be an expert on Arcana should be totally shut out, of course. If NPCs can do it, PCs should be able to do it in principle. Maybe as a feat or a subclass, or in a pinch, they can just grab a level of rogue. And I do agree with [MENTION=6801219]Lanliss[/MENTION] that the ranger ought to join the bard and the rogue as an expert class. It doesn't have to be complicated. Just throw a line in Natural Explorer giving it to them with Survival. Maybe another feature further down giving them another expertise of their choice, possibly limited to the list of ranger class skills. It's not going to break anything, it's not likely to step on the rogue or bard's toes (because they both get more and usually put them in different skills), and the ranger has no excuse not to rule over all in straight-up Survival checks. [/QUOTE]
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