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*Pathfinder & Starfinder
Giving some Advantages & Disadvantages to PCs who will begin as Slaves
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<blockquote data-quote="Evan Bacon" data-source="post: 6323020" data-attributes="member: 6707078"><p>Hey there, I'm hoping you can give me some feedback about the Advantages & Disadvantages I'm planning on giving my PCs in a new game where they'll all begin as Gladiator Slaves based on where they were born and how long they've been slaves.</p><p></p><p>Here are my ideas:</p><p></p><p><strong>Born into slavery by parents who were both slaves themselves or by single parents who had a child by a free person</strong></p><p>Advantage: +2 bonus against Disease, Sickness and Nausea.</p><p>Advantage: +2 bonus to Fortitude</p><p>Advantage: +1 bonus to one Class Skill of your choice</p><p>Advantage: Need only 2.3[SUP]rds[/SUP] the amount of sleep as a normal member of their race</p><p>(rounding to nearest .5). </p><p>Humans, for example, would only need 5.5 hours of rest to gain the benefits of a full rest instead of 8 hours like normal. </p><p>Likewise, Elves would only need 2.5 hours of rest instead of 4 like normal.</p><p>Advantage: +4 bonus to Intimidate against new guards</p><p>Advantage: 1 bonus Feat – Has to be justified in background and approved by DM</p><p>Disadvantage: -4 penalty to Will against Illusions</p><p>Disadvantage: -4 penalty to Will against Compulsions</p><p>Disadvantage: Start with 1,500 gp fewer than the normal amount for Level 4 characters.</p><p>4,500 gp in this case, not 6,000 gp</p><p></p><p><strong>Born in the slums of Bergovitsa and kidnaped into slavery recently</strong></p><p>A: + 1 bonus to two Class-Skill of your choice</p><p>A: Additional +1 bonus to one non-Class-Skill of your choice</p><p>A” +4 to use Diplomacy to Gather Info in Bergovitsa</p><p>A: +2 Damage bonus against Guards and Guard Animals</p><p>A: 1 bonus Feat – Has to be justified in background and approved by DM</p><p>D:: -4 penalty when using social-skills against upper-class citizens.</p><p>D: Requite 1.5 amount of sleep as standard to your race for a full rest.</p><p>D:: Start with 1,000 gp fewer than the normal amount for Level 4 characters.</p><p>5,000 gp in this case, not 6,000 gg</p><p> </p><p><strong>Born in the slums of Bergovitsa and kidnaped into slavery many years ago</strong></p><p>A: +2 bonus against Disease, Sickness and Nausea</p><p>A: +2 to bonus to Fortitude, Reflex or Will of your choice.</p><p>A: +1 bonus to two Class-Skills of your choice</p><p>A: +4 bonus to Intimidate against new guards</p><p>A: +2 Damage bonus against Guards and Guard Animals</p><p>A: Need only 2.3[SUP]rds[/SUP] the amount of sleep as a normal member of their race</p><p>(rounding to nearest .5). </p><p>A: 1 bonus Feat – Has to be justified in background and approved by DM</p><p>Disadvantage: Start with 1,500 gp fewer than the normal amount for Level 4 characters.</p><p>4,500 gp in this case, not 6,000 gp</p><p>Disadvantage: -4 penalty to Will against Illusions</p><p></p><p><strong>Born in the wilds outside Bergovitsa and kidnapped into slavery recently</strong></p><p>A: +4 bonus to Handle Animal against guard animals</p><p>A: +2 bonus to Heal (self & others)</p><p>A: +1 bonus to three Class-Skills of your choice</p><p>A: +1 bonus to two non-Class-Skills of your choice</p><p>A: 1 bonus Feat – Has to be justified in background and approved by DM</p><p>A: Standard Amount of Gold</p><p>D: Requite 1.5 amount of sleep as standard to your race for a full rest.</p><p><strong>Born in the wilds outside Bergovitsa and kidnapped into slavery many years ago</strong></p><p>A: +2 bonus to Handle Animal against Guard Animals</p><p>A: +1 bonus to two Class-Skills of your choice</p><p>A: +1 bonus to two non-Class-Skills of your choice</p><p>A: +2 Damage bonus Guards and Guard Animals</p><p>A: Need only 2.3[SUP]rds[/SUP] the amount of sleep as a normal member of their race</p><p> (rounding to nearest .5). </p><p>A: 1 bonus Feat – Has to be justified in background and approved by DM</p><p>D: Start with 1,000 gp fewer than the normal amount for Level 4 characters.</p><p>5,000 gp in this case, not 6,000 gp</p><p>Disadvantage: -4 penalty to Will against Illusions</p><p></p><p>What do you think? What should I add? What should I get rid of? Accepting all opinions!</p><p></p><p>Thanks a lot!</p></blockquote><p></p>
[QUOTE="Evan Bacon, post: 6323020, member: 6707078"] Hey there, I'm hoping you can give me some feedback about the Advantages & Disadvantages I'm planning on giving my PCs in a new game where they'll all begin as Gladiator Slaves based on where they were born and how long they've been slaves. Here are my ideas: [B]Born into slavery by parents who were both slaves themselves or by single parents who had a child by a free person[/B] Advantage: +2 bonus against Disease, Sickness and Nausea. Advantage: +2 bonus to Fortitude Advantage: +1 bonus to one Class Skill of your choice Advantage: Need only 2.3[SUP]rds[/SUP] the amount of sleep as a normal member of their race (rounding to nearest .5). Humans, for example, would only need 5.5 hours of rest to gain the benefits of a full rest instead of 8 hours like normal. Likewise, Elves would only need 2.5 hours of rest instead of 4 like normal. Advantage: +4 bonus to Intimidate against new guards Advantage: 1 bonus Feat – Has to be justified in background and approved by DM Disadvantage: -4 penalty to Will against Illusions Disadvantage: -4 penalty to Will against Compulsions Disadvantage: Start with 1,500 gp fewer than the normal amount for Level 4 characters. 4,500 gp in this case, not 6,000 gp [B]Born in the slums of Bergovitsa and kidnaped into slavery recently[/B] A: + 1 bonus to two Class-Skill of your choice A: Additional +1 bonus to one non-Class-Skill of your choice A” +4 to use Diplomacy to Gather Info in Bergovitsa A: +2 Damage bonus against Guards and Guard Animals A: 1 bonus Feat – Has to be justified in background and approved by DM D:: -4 penalty when using social-skills against upper-class citizens. D: Requite 1.5 amount of sleep as standard to your race for a full rest. D:: Start with 1,000 gp fewer than the normal amount for Level 4 characters. 5,000 gp in this case, not 6,000 gg [B]Born in the slums of Bergovitsa and kidnaped into slavery many years ago[/B] A: +2 bonus against Disease, Sickness and Nausea A: +2 to bonus to Fortitude, Reflex or Will of your choice. A: +1 bonus to two Class-Skills of your choice A: +4 bonus to Intimidate against new guards A: +2 Damage bonus against Guards and Guard Animals A: Need only 2.3[SUP]rds[/SUP] the amount of sleep as a normal member of their race (rounding to nearest .5). A: 1 bonus Feat – Has to be justified in background and approved by DM Disadvantage: Start with 1,500 gp fewer than the normal amount for Level 4 characters. 4,500 gp in this case, not 6,000 gp Disadvantage: -4 penalty to Will against Illusions [B]Born in the wilds outside Bergovitsa and kidnapped into slavery recently[/B] A: +4 bonus to Handle Animal against guard animals A: +2 bonus to Heal (self & others) A: +1 bonus to three Class-Skills of your choice A: +1 bonus to two non-Class-Skills of your choice A: 1 bonus Feat – Has to be justified in background and approved by DM A: Standard Amount of Gold D: Requite 1.5 amount of sleep as standard to your race for a full rest. [B]Born in the wilds outside Bergovitsa and kidnapped into slavery many years ago[/B] A: +2 bonus to Handle Animal against Guard Animals A: +1 bonus to two Class-Skills of your choice A: +1 bonus to two non-Class-Skills of your choice A: +2 Damage bonus Guards and Guard Animals A: Need only 2.3[SUP]rds[/SUP] the amount of sleep as a normal member of their race (rounding to nearest .5). A: 1 bonus Feat – Has to be justified in background and approved by DM D: Start with 1,000 gp fewer than the normal amount for Level 4 characters. 5,000 gp in this case, not 6,000 gp Disadvantage: -4 penalty to Will against Illusions What do you think? What should I add? What should I get rid of? Accepting all opinions! Thanks a lot! [/QUOTE]
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Giving some Advantages & Disadvantages to PCs who will begin as Slaves
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