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Giving the arcane gish an identity.
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<blockquote data-quote="Stormonu" data-source="post: 8320951" data-attributes="member: 52734"><p>I'm of the mind it doesn't need a "story", that comes from the player who builds one.</p><p></p><p>I've settled with a base class called Eldritch Warrior, though that is a mouthful of a name. Didn't want to go with <Weapon name>mage as that implies they only use <em>that</em> particular weapon, and I wanted to see wizard/fighters that wield everything from knives, axes, clubs, and spears to bows, bolas, nets and even unarmed attacks.</p><p></p><p>This has let me build the following subclasses:</p><p></p><ul> <li data-xf-list-type="ul">Bladesinger - an unarmored F/M-U who uses Perform, movement, stunts and a mix of offensive/defensive magic</li> <li data-xf-list-type="ul">Arcane Blade - a lightly armored F/M-U who channels magic through their sword (or other melee weapon)</li> <li data-xf-list-type="ul">Arcane Archer - a F/M-U skirmisher who enchants arrows or thrown weapons with magical effects</li> <li data-xf-list-type="ul">Eldritch Knight - a heavily armored F/M-U with an arcane smite</li> <li data-xf-list-type="ul">Chi Warrior - a F/M-U based on Wuxia supernaturally powered ability enhancements and alterations</li> <li data-xf-list-type="ul">Death Warrior - a F/M-U who uses necromancy based on a Death Knight</li> <li data-xf-list-type="ul">Dusk Blade - a F/M-U who uses stealth and illusions to get in sneak attacks</li> <li data-xf-list-type="ul">Gish - a F/M-U mercenary who is skilled with weapons, armor and magic</li> <li data-xf-list-type="ul">Golembound - a F/M-U who fights with a golem sidekick</li> <li data-xf-list-type="ul">Mystic Warrior - a F/M-U with mental/pschic powers ala a Jedi/Sith Knight</li> <li data-xf-list-type="ul">Sorcerous Blade - a F/M-U with moderate armor who can use martial weapons and employ sorcerous metamagic</li> </ul><p></p><p>I'd been thinking of also making a subclass with Nordic skills and a proclivity for axes, and I think the Rune Knight could be put in this "base" class as a subclass. Maybe even the Hexblade, though it'd need some tweaking.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8320951, member: 52734"] I'm of the mind it doesn't need a "story", that comes from the player who builds one. I've settled with a base class called Eldritch Warrior, though that is a mouthful of a name. Didn't want to go with <Weapon name>mage as that implies they only use [I]that[/I] particular weapon, and I wanted to see wizard/fighters that wield everything from knives, axes, clubs, and spears to bows, bolas, nets and even unarmed attacks. This has let me build the following subclasses: [LIST] [*]Bladesinger - an unarmored F/M-U who uses Perform, movement, stunts and a mix of offensive/defensive magic [*]Arcane Blade - a lightly armored F/M-U who channels magic through their sword (or other melee weapon) [*]Arcane Archer - a F/M-U skirmisher who enchants arrows or thrown weapons with magical effects [*]Eldritch Knight - a heavily armored F/M-U with an arcane smite [*]Chi Warrior - a F/M-U based on Wuxia supernaturally powered ability enhancements and alterations [*]Death Warrior - a F/M-U who uses necromancy based on a Death Knight [*]Dusk Blade - a F/M-U who uses stealth and illusions to get in sneak attacks [*]Gish - a F/M-U mercenary who is skilled with weapons, armor and magic [*]Golembound - a F/M-U who fights with a golem sidekick [*]Mystic Warrior - a F/M-U with mental/pschic powers ala a Jedi/Sith Knight [*]Sorcerous Blade - a F/M-U with moderate armor who can use martial weapons and employ sorcerous metamagic [/LIST] I'd been thinking of also making a subclass with Nordic skills and a proclivity for axes, and I think the Rune Knight could be put in this "base" class as a subclass. Maybe even the Hexblade, though it'd need some tweaking. [/QUOTE]
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