Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Giving the arcane gish an identity.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cap'n Kobold" data-source="post: 8353848" data-attributes="member: 6802951"><p>Don't several existing subclass features do exactly this already, just with a little less damage? (Adding casting modifier to spell damage.)</p><p>I know Celestial Warlocks get something like that, and I'm sure other classes do as well.</p><p></p><p></p><p>If you're using Fireball as a single-target spell.</p><p>Is that something that you do often?</p><p></p><p></p><p>Shouldn't be an issue: - Remember we're talking about a character that doesn't get multiple attacks so it is less "Two actions!" and more "Additional damage to one target of the spell provided you make a hit roll and they are in reach/range of the weapon."</p><p></p><p></p><p>Hmm. No. I don't think so. Remember that we're not comparing one specific ability against another, we are comparing performance of the entire character against another. Worrying about comparing with Paladin Smite is only relevant if the archetype has the same performance as the Paladin in other ways.</p><p></p><p></p><p>Why specifically would a half-caster not be able to do this until 9th level with a 1st level spell?</p><p></p><p></p><p>Then given the subclass in question never granted Heavy Armour, that should alleviate your concerns on that front shouldn't it?</p><p></p><p></p><p>We are looking at a subclass that has equivalent performance, not a class that does exactly the same things in the same way as other classes.</p><p></p><p></p><p>No, I don't think so.</p><p>No-one other than you is talking about taking two actions in a round.</p><p>The suggested subclass doesn't have heavy armour, so that was never a worry.</p><p>Everyone wants high Dexterity, because of the all-important Initiative, as well as one of the more common saves that characters tend to have to make.</p><p></p><p></p><p>The Eldritch Knight would be making multiple attacks, each dealing more damage, in addition to being able to cast the Shatter spell wherever they wanted. Furthermore, the Eldritch Knight is probably dealing more damage on the other rounds in the combat, when they aren't burning spell slots.</p><p></p><p></p><p>Because I do not think that it will push the overall performance past that of a Bladesinger for example. The subclass's main damage capability comes through the use of spells, but they are only a half-caster. - But a half-caster without Heavy Armour proficiency, Extra Attack, Fighting Style etc. The intent behind adding a weapon attack to spellcasting is to bring the power of the spell up to the same level as a spell that a full-caster like the Bladesinger could cast at the same level.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8353848, member: 6802951"] Don't several existing subclass features do exactly this already, just with a little less damage? (Adding casting modifier to spell damage.) I know Celestial Warlocks get something like that, and I'm sure other classes do as well. If you're using Fireball as a single-target spell. Is that something that you do often? Shouldn't be an issue: - Remember we're talking about a character that doesn't get multiple attacks so it is less "Two actions!" and more "Additional damage to one target of the spell provided you make a hit roll and they are in reach/range of the weapon." Hmm. No. I don't think so. Remember that we're not comparing one specific ability against another, we are comparing performance of the entire character against another. Worrying about comparing with Paladin Smite is only relevant if the archetype has the same performance as the Paladin in other ways. Why specifically would a half-caster not be able to do this until 9th level with a 1st level spell? Then given the subclass in question never granted Heavy Armour, that should alleviate your concerns on that front shouldn't it? We are looking at a subclass that has equivalent performance, not a class that does exactly the same things in the same way as other classes. No, I don't think so. No-one other than you is talking about taking two actions in a round. The suggested subclass doesn't have heavy armour, so that was never a worry. Everyone wants high Dexterity, because of the all-important Initiative, as well as one of the more common saves that characters tend to have to make. The Eldritch Knight would be making multiple attacks, each dealing more damage, in addition to being able to cast the Shatter spell wherever they wanted. Furthermore, the Eldritch Knight is probably dealing more damage on the other rounds in the combat, when they aren't burning spell slots. Because I do not think that it will push the overall performance past that of a Bladesinger for example. The subclass's main damage capability comes through the use of spells, but they are only a half-caster. - But a half-caster without Heavy Armour proficiency, Extra Attack, Fighting Style etc. The intent behind adding a weapon attack to spellcasting is to bring the power of the spell up to the same level as a spell that a full-caster like the Bladesinger could cast at the same level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Giving the arcane gish an identity.
Top