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Giving the arcane gish an identity.
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<blockquote data-quote="ECMO3" data-source="post: 8355179" data-attributes="member: 7030563"><p>I have played twilight and bladesinger. Twilight may buff/protect the party better (debatable considering counterspell), but he is not that powerful in combat. If you consider all three pillars it may even up some considering the huge exploration advantage offered by eyes of night. If you are considering only combat though, the post-TCE bladesinger is in a league of its own. </p><p></p><p>I have not played peace cleric but I don't think peace cleric is close to either of these. The channel divinity is top tier mostly because you do not need concentrate. If you had to have concentration it would be inferior to bless I think. Without concentration it is powerful though, especially at low level when you get to cast another concentration spell on top of it, but not overpowered. The 6th level ability of the peace cleric depends on the table. If you let your party talk back and forth about who will take the reaction "<em>I have 14 hps how many do you have? I have 19 but I already used my reaction, Bob hasn't used his yet though, how many hps do you have Bob?"</em> If the DM allows that kind of discussion to happen in the middle of a battle on an enemies turn before someone uses their reaction I think this could be OP, if not (and my DM's woudln't) then this is not nearly as bad.</p><p></p><p>Also in actual play I think you would have trouble with the 6th-level peace ability and positioning - Bob the Barbarian takes his reaction to teleport next to Rick the Rogue and absorb his damage. Now the three bad guys that Bob was threatening are free to move wherever they want, Bob can't make an AOO because he already used his reaction and Bob has move back across the battlefield on his turn to get to the guy he was attacking. Bob still takes "all" the damage so resistance does not apply and your party as a whole still loses those hps. Like I said I have not played this subclass or seen it played so I may be off here but I think it is less useful than it sounds.</p><p></p><p></p><p></p><p>I don't think there has to be a lot of space between EK and bladesinger thematically. You can use feats to expand the bladesingers use of weapons and armor and the extra attack feature is so powerful that you will still be one of the most powerful characters in the game without even using bladesong or song of defense.</p><p></p><p>My main problem with most of the proposals on this new GISH class is casting a leveled spell as part of the attack action. If you took that away and limited it to cantrips only it would be better. If you want the class to be balanced with most others, I would lean more towards the war magic implementation than the bladesinger extra attack though. You could do it at level 5 on this class instead of at level 6 like the BS or 7 like EK. Give it some ribbon abilities on top of that. I would also give the character d8 hps instead of d10.</p><p></p><p></p><p></p><p>I don't know that it will be more "gish", because that term is not really well defined. The term Gish came from the Fiend Folio Githyanki and there was a ton of different variations possible with that original monster, including fighter/magic-user. If we are using the original 1E fighter/magic-user as the baseline - they were inferior to 1E fighters in hps, weapon damage, number of attacks and lagged in attack rolls. In game play they were not right in the middle, they were closer to a wizard in armor than they were to a fighter. They could also not both attack and cast a spell in the same round.</p><p></p><p>Power is easier to talk about and in terms of power think this class will be more powerful by a wide margin if you allow armor, weapons, d10 hit dice and half-caster using leveled spells to be cast as part of a weapon attack action. When I say it will be "better", I mean it will be more powerful in combat and IMO it will be game-breaking in terms of action economy.</p><p></p><p></p><p>For me the only thing that is extremely problematic is casting a leveled spell as part of the attack action. If by spellstrike you mean something like Paladin's smite I think it is fine if balanced with other classes. If it is casting a leveled spell as part of an attack any time before 10th level and more than a few times a day at any level I think it will be op.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8355179, member: 7030563"] I have played twilight and bladesinger. Twilight may buff/protect the party better (debatable considering counterspell), but he is not that powerful in combat. If you consider all three pillars it may even up some considering the huge exploration advantage offered by eyes of night. If you are considering only combat though, the post-TCE bladesinger is in a league of its own. I have not played peace cleric but I don't think peace cleric is close to either of these. The channel divinity is top tier mostly because you do not need concentrate. If you had to have concentration it would be inferior to bless I think. Without concentration it is powerful though, especially at low level when you get to cast another concentration spell on top of it, but not overpowered. The 6th level ability of the peace cleric depends on the table. If you let your party talk back and forth about who will take the reaction "[I]I have 14 hps how many do you have? I have 19 but I already used my reaction, Bob hasn't used his yet though, how many hps do you have Bob?"[/I] If the DM allows that kind of discussion to happen in the middle of a battle on an enemies turn before someone uses their reaction I think this could be OP, if not (and my DM's woudln't) then this is not nearly as bad. Also in actual play I think you would have trouble with the 6th-level peace ability and positioning - Bob the Barbarian takes his reaction to teleport next to Rick the Rogue and absorb his damage. Now the three bad guys that Bob was threatening are free to move wherever they want, Bob can't make an AOO because he already used his reaction and Bob has move back across the battlefield on his turn to get to the guy he was attacking. Bob still takes "all" the damage so resistance does not apply and your party as a whole still loses those hps. Like I said I have not played this subclass or seen it played so I may be off here but I think it is less useful than it sounds. I don't think there has to be a lot of space between EK and bladesinger thematically. You can use feats to expand the bladesingers use of weapons and armor and the extra attack feature is so powerful that you will still be one of the most powerful characters in the game without even using bladesong or song of defense. My main problem with most of the proposals on this new GISH class is casting a leveled spell as part of the attack action. If you took that away and limited it to cantrips only it would be better. If you want the class to be balanced with most others, I would lean more towards the war magic implementation than the bladesinger extra attack though. You could do it at level 5 on this class instead of at level 6 like the BS or 7 like EK. Give it some ribbon abilities on top of that. I would also give the character d8 hps instead of d10. I don't know that it will be more "gish", because that term is not really well defined. The term Gish came from the Fiend Folio Githyanki and there was a ton of different variations possible with that original monster, including fighter/magic-user. If we are using the original 1E fighter/magic-user as the baseline - they were inferior to 1E fighters in hps, weapon damage, number of attacks and lagged in attack rolls. In game play they were not right in the middle, they were closer to a wizard in armor than they were to a fighter. They could also not both attack and cast a spell in the same round. Power is easier to talk about and in terms of power think this class will be more powerful by a wide margin if you allow armor, weapons, d10 hit dice and half-caster using leveled spells to be cast as part of a weapon attack action. When I say it will be "better", I mean it will be more powerful in combat and IMO it will be game-breaking in terms of action economy. For me the only thing that is extremely problematic is casting a leveled spell as part of the attack action. If by spellstrike you mean something like Paladin's smite I think it is fine if balanced with other classes. If it is casting a leveled spell as part of an attack any time before 10th level and more than a few times a day at any level I think it will be op. [/QUOTE]
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