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Giving the arcane gish an identity.
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<blockquote data-quote="Tinker-TDC" data-source="post: 8359475" data-attributes="member: 6802653"><p>Gonna try my hand at making a list because I think a lack of a spell list is the biggest thing holding the class design back.</p><p></p><p>Looking at already-made weapon/martial-feel spells we have (this list will be incomplete, feel free to comment on spells I miss), not including utility spells since 'balance' is more of a combat thing than anything else:</p><p>Cantrips</p><p>Blade Ward</p><p>Booming Blade</p><p>Green-Flame Blade</p><p>Lightning Lure (doesn't mention a weapon in the 5e ability but feels melee-focused and was a 4e swordmage at-will power)</p><p>Primal Savagery</p><p>Shillelagh</p><p>Sword Burst (same boat as Lightning Lure)</p><p>Thorn Whip</p><p>True Strike</p><p></p><p>1st Level</p><p>Absorb Elements</p><p>Armor of Agathys</p><p>Compelled Duel</p><p>Ensnaring Strike</p><p>Hellish Rebuke</p><p>Hex</p><p>Hunter's Mark</p><p>Searing Smite</p><p>Shield</p><p>Shield of Faith</p><p>Thunderous Smite</p><p>Zephyr Strike</p><p></p><p>2nd Level</p><p>Alter Self</p><p>Barkskin</p><p>Blur</p><p>Branding Smite</p><p>Earthbind</p><p>Enhance Ability</p><p>Enlarge/Reduce</p><p>Flame Blade</p><p>Hold Person</p><p>Invisibility</p><p>Magic Weapon</p><p>Maximilian's Earth Grasp</p><p>Mirror Image</p><p>Misty Step</p><p>See Invisibility</p><p>Shadow Blade</p><p>Silence</p><p>Web</p><p></p><p>3rd Level</p><p>Blinding Smite</p><p>Blink</p><p>Counterspell</p><p>Crusader's Mantle</p><p>Dispel Magic</p><p>Elemental Weapon</p><p>Fly</p><p>Gaseous Form</p><p>Haste</p><p>Intellect Fortress</p><p>Melf's Minute Meteors</p><p>Protection From Energy</p><p>Pulse Wave</p><p>Slow</p><p>Thunder Step</p><p>Vampiric Touch</p><p>Water Walk</p><p>Wind Wall</p><p></p><p>4th Level</p><p>Aura of Life</p><p>Death Ward</p><p>Dimension Door</p><p>Elemental Bane</p><p>Fire Shield</p><p>Freedom of Movement</p><p>Greater Invisibility</p><p>Hallucinatory Terrain</p><p>Staggering Smite</p><p>Stoneskin</p><p>Wall of Fire</p><p></p><p>5th Level</p><p>Antilife Shell</p><p>Banishing Smite</p><p>Contagion</p><p>Destructive Wave</p><p>Far Step</p><p>Hold Person</p><p>Holy Weapon</p><p>Mislead</p><p>Skill Empowerment</p><p>Steel Wind Strike</p><p>Temporal Shunt</p><p>Tree Stride</p><p>Wall of Force</p><p>Wall of Light</p><p>Wall of Stone</p><p></p><p>I am not suggesting this 'be' the spell list, but I am suggesting the power level be about here with 'Wall of Force' being about the most powerful spell available (considering the fighting style of the character).</p></blockquote><p></p>
[QUOTE="Tinker-TDC, post: 8359475, member: 6802653"] Gonna try my hand at making a list because I think a lack of a spell list is the biggest thing holding the class design back. Looking at already-made weapon/martial-feel spells we have (this list will be incomplete, feel free to comment on spells I miss), not including utility spells since 'balance' is more of a combat thing than anything else: Cantrips Blade Ward Booming Blade Green-Flame Blade Lightning Lure (doesn't mention a weapon in the 5e ability but feels melee-focused and was a 4e swordmage at-will power) Primal Savagery Shillelagh Sword Burst (same boat as Lightning Lure) Thorn Whip True Strike 1st Level Absorb Elements Armor of Agathys Compelled Duel Ensnaring Strike Hellish Rebuke Hex Hunter's Mark Searing Smite Shield Shield of Faith Thunderous Smite Zephyr Strike 2nd Level Alter Self Barkskin Blur Branding Smite Earthbind Enhance Ability Enlarge/Reduce Flame Blade Hold Person Invisibility Magic Weapon Maximilian's Earth Grasp Mirror Image Misty Step See Invisibility Shadow Blade Silence Web 3rd Level Blinding Smite Blink Counterspell Crusader's Mantle Dispel Magic Elemental Weapon Fly Gaseous Form Haste Intellect Fortress Melf's Minute Meteors Protection From Energy Pulse Wave Slow Thunder Step Vampiric Touch Water Walk Wind Wall 4th Level Aura of Life Death Ward Dimension Door Elemental Bane Fire Shield Freedom of Movement Greater Invisibility Hallucinatory Terrain Staggering Smite Stoneskin Wall of Fire 5th Level Antilife Shell Banishing Smite Contagion Destructive Wave Far Step Hold Person Holy Weapon Mislead Skill Empowerment Steel Wind Strike Temporal Shunt Tree Stride Wall of Force Wall of Light Wall of Stone I am not suggesting this 'be' the spell list, but I am suggesting the power level be about here with 'Wall of Force' being about the most powerful spell available (considering the fighting style of the character). [/QUOTE]
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