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Giving the monk more choices: the Mystic, version 1.6 -- post #41
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<blockquote data-quote="CRGreathouse" data-source="post: 2276318" data-attributes="member: 474"><p>Yes, that's a good idea. I'll try my hand at it, too -- here are three simple characters, all human 5th-level mystics. As such they all have slow fall 10', still mind, and +3 base attack, though the rest differs a fair bit. (These are just sketches of characters, not nearly fully-statted stat blocks -- they're getting the idea across, no more.)</p><p></p><p>Paths: Acrobat, Warrior</p><p>Feats:</p><p>1. Guarded Unarmed Strike</p><p>1. Lethal Unarmed Strike (human bonus feat)</p><p>1. Flurry of Blows (mystic bonus feat)</p><p>3. Weapon Finesse</p><p>5. Improved Flurry of Blows (mystic bonus feat) -- qualified through Warrior path</p><p>Mystic abilities:</p><p>2. Preternatural sense</p><p>3. Evasion</p><p>4. Magical ki strike</p><p></p><p>This is the archetypal monk, along with all typical abilities. His fists deal 1d8 points of damage and strike as magical weapons, and he can flurry for just a -1. His Wis needs to be high for his preternatural sense to help him out much (although with his 5 levels he does get a free increase).</p><p></p><p></p><p>Paths: Killer, Scholar (Hide and Move Silently)</p><p>Feats:</p><p>1. Stealthy</p><p>1. Point Blank Shot (human bonus feat)</p><p>3. Weapon Finesse</p><p>Mystic abilities:</p><p>1. Additional path (savant)</p><p>2. +1d6 sneak attack -- qualified through Killer path</p><p>3. Evasion</p><p>4. +1d6 sneak attack -- qualified through Killer path</p><p>5. Wholeness of body</p><p></p><p>This is a true killer, steeped in the dark arts -- along with a full complement of Knowledge (arcana) and Knowledge (the planes) -- taking her next level in the assassin prestige class. A less studious assassin candidate might have taken the Acrobat path instead, increasing her Reflex save at the cost of the Knowledge skills. With a high Int and Dex, she couldn't afford much in the way of Wisdom, so she took the savant path. Since she wears armor and has bad Wis, she won't bother with preternatural sense.</p><p></p><p></p><p>Path: Empath, Lorekeeper</p><p>Mystic abilities:</p><p>1. Additional path (scholar)</p><p>2. Magical talent (1st)</p><p>3. Wholeness of body</p><p>4. Magical talent (2nd)</p><p>5. Healing talent</p><p></p><p>This is a healer and spellcaster, protected in combat by a wolf companion.</p><p></p><p></p><p></p><p>Those are pretty neat ideas. I wouldn't worry too much about treading on the ranger -- an ability that works for all feats is probably best, anyway.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 2276318, member: 474"] Yes, that's a good idea. I'll try my hand at it, too -- here are three simple characters, all human 5th-level mystics. As such they all have slow fall 10', still mind, and +3 base attack, though the rest differs a fair bit. (These are just sketches of characters, not nearly fully-statted stat blocks -- they're getting the idea across, no more.) Paths: Acrobat, Warrior Feats: 1. Guarded Unarmed Strike 1. Lethal Unarmed Strike (human bonus feat) 1. Flurry of Blows (mystic bonus feat) 3. Weapon Finesse 5. Improved Flurry of Blows (mystic bonus feat) -- qualified through Warrior path Mystic abilities: 2. Preternatural sense 3. Evasion 4. Magical ki strike This is the archetypal monk, along with all typical abilities. His fists deal 1d8 points of damage and strike as magical weapons, and he can flurry for just a -1. His Wis needs to be high for his preternatural sense to help him out much (although with his 5 levels he does get a free increase). Paths: Killer, Scholar (Hide and Move Silently) Feats: 1. Stealthy 1. Point Blank Shot (human bonus feat) 3. Weapon Finesse Mystic abilities: 1. Additional path (savant) 2. +1d6 sneak attack -- qualified through Killer path 3. Evasion 4. +1d6 sneak attack -- qualified through Killer path 5. Wholeness of body This is a true killer, steeped in the dark arts -- along with a full complement of Knowledge (arcana) and Knowledge (the planes) -- taking her next level in the assassin prestige class. A less studious assassin candidate might have taken the Acrobat path instead, increasing her Reflex save at the cost of the Knowledge skills. With a high Int and Dex, she couldn't afford much in the way of Wisdom, so she took the savant path. Since she wears armor and has bad Wis, she won't bother with preternatural sense. Path: Empath, Lorekeeper Mystic abilities: 1. Additional path (scholar) 2. Magical talent (1st) 3. Wholeness of body 4. Magical talent (2nd) 5. Healing talent This is a healer and spellcaster, protected in combat by a wolf companion. Those are pretty neat ideas. I wouldn't worry too much about treading on the ranger -- an ability that works for all feats is probably best, anyway. [/QUOTE]
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Giving the monk more choices: the Mystic, version 1.6 -- post #41
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