Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving the monk more choices: the Mystic, version 1.6 -- post #41
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CRGreathouse" data-source="post: 2277771" data-attributes="member: 474"><p>I love nit-picking corrections, seriously -- they help me get the text just right. It's especuially hard because I was designing it as I wrote it, as I'm sure you can tell.</p><p></p><p></p><p></p><p>I thought there wasn't much possibility for confusion and that it varied the wording. Perhaps it is confusing; I should probably change the text.</p><p></p><p></p><p></p><p>Yes, thanks.</p><p></p><p></p><p></p><p>Ah, good catch. It originally said "as a druid half your level (minimum 1)", where it was needed.</p><p></p><p></p><p></p><p>How's this?</p><p></p><p><em>Magical Talent:</em> A mystic prepare and cast one spell of the specified level from the cleric list. These are divine spells and follow the same rules for clerics casting spells, except that the mystic cannot spontaneously cast healing spells and need not have a minimum Wisdom score to use these spells. A mystic must have all the previous magical talents and twice the Hit Dice of the spell level to select this power. When wearing armor, using a shield, or carrying a medium or heavy load, a mystic loses her magical talent.</p><p></p><p></p><p></p><p>That's a typographic issue: I was trying to find a way to have the text fit in the column. I'll see what I can do.</p><p></p><p></p><p></p><p>Hmm... not a bad idea.</p><p></p><p></p><p></p><p>That's reasonable, especialyl considering how weak the fast movement ability is. Frankly my reasoning on making that a mystic power instead of an automatic ability was that monks' high speed bothered me. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> This will help to make it a viable selection.</p><p></p><p></p><p></p><p>Excellent, I love it!</p><p></p><p></p><p></p><p>These are probably good ideas. I'll have to look over the psionic feats again to refresh my memory; I haven't played in a game using them for a while. The quick fix for someone playing in a game with psionics would be to allow the bonus feats to be selected from fighter feats or psionic feats.</p><p></p><p>I must admit I'm wary of allowing prowess to be taken multiple times, though. I'll have to run some numbers on that.</p><p></p><p></p><p></p><p>Yep, I like that aspect. Of course I have to watch it carefully to make sure it isn't making anything way too easy (but I don't suspect that will be the case).</p><p></p><p></p><p></p><p>First, I don't think that these characters need to be represented by monks or mystics of such high level.</p><p></p><p>Second, you're probably right; it might be better to have this as a mystic power. I'll try to find something that offends you less than diamond body and me less than fast movement.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 2277771, member: 474"] I love nit-picking corrections, seriously -- they help me get the text just right. It's especuially hard because I was designing it as I wrote it, as I'm sure you can tell. I thought there wasn't much possibility for confusion and that it varied the wording. Perhaps it is confusing; I should probably change the text. Yes, thanks. Ah, good catch. It originally said "as a druid half your level (minimum 1)", where it was needed. How's this? [i]Magical Talent:[/i] A mystic prepare and cast one spell of the specified level from the cleric list. These are divine spells and follow the same rules for clerics casting spells, except that the mystic cannot spontaneously cast healing spells and need not have a minimum Wisdom score to use these spells. A mystic must have all the previous magical talents and twice the Hit Dice of the spell level to select this power. When wearing armor, using a shield, or carrying a medium or heavy load, a mystic loses her magical talent. That's a typographic issue: I was trying to find a way to have the text fit in the column. I'll see what I can do. Hmm... not a bad idea. That's reasonable, especialyl considering how weak the fast movement ability is. Frankly my reasoning on making that a mystic power instead of an automatic ability was that monks' high speed bothered me. :heh: This will help to make it a viable selection. Excellent, I love it! These are probably good ideas. I'll have to look over the psionic feats again to refresh my memory; I haven't played in a game using them for a while. The quick fix for someone playing in a game with psionics would be to allow the bonus feats to be selected from fighter feats or psionic feats. I must admit I'm wary of allowing prowess to be taken multiple times, though. I'll have to run some numbers on that. Yep, I like that aspect. Of course I have to watch it carefully to make sure it isn't making anything way too easy (but I don't suspect that will be the case). First, I don't think that these characters need to be represented by monks or mystics of such high level. Second, you're probably right; it might be better to have this as a mystic power. I'll try to find something that offends you less than diamond body and me less than fast movement. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving the monk more choices: the Mystic, version 1.6 -- post #41
Top