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Giving the monk more choices: the Mystic, version 1.6 -- post #41
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<blockquote data-quote="Cheiromancer" data-source="post: 2277990" data-attributes="member: 141"><p>Folks are bound to ask at what time of day the mystic prepares her spells, whether she needs to rest for 8 hours before hand, whether she needs to worship a god, whether alignment infractions will result in loss of spellcasting. The text is kind of ambiguous about these matters. </p><p> </p><p>Another issue: I think you should write "can't use" instead of "lose" in the last line. For suppose there was a magical effect that is effective against spellcasters; does it cease to affect a mystic if she uses a shield and thereby loses her magical talent, and thereby ceases being a spellcaster? And do you really mean "Hit Dice" instead of "class level"? </p><p> </p><p>Here are some other ways of writing the ability description:</p><p> </p><p><em>Magical Talent:</em> A mystic prepares and casts one spell of the specified level from the cleric list. The mystic becomes a divine spellcaster and is treated as a cleric of the same level except that the mystic cannot spontaneously cast healing spells and need not have a minimum Wisdom score to use these spells. A mystic must have all the previous magical talents and twice as many class levels as the spell level to select this power. When wearing armor, using a shield, or carrying a medium or heavy load, a mystic cannot use her magical talent.</p><p> </p><p>If you want to vary the parameters, you'll write it a different way. For example, to change the answers about divine patron, preparation time, rest requirements and alignment infractions, you would write:</p><p> </p><p><em>Magical Talent:</em> A mystic prepares and casts one spell of the specified level from the cleric list. The mystic becomes an arcane spellcaster and is treated as a sorcerer of the same level except that the mystic uses Wisdom instead of Charisma to determine spell DCs, and need not have a minimum ability score to use these spells. A mystic must have all the previous magical talents and twice as many class levels as the spell level to select this power. When wearing armor, using a shield, or carrying a medium or heavy load, a mystic cannot use magical talent.</p><p> </p><p>I think I like the sorcerer variant better, though it does mean that the mystic will have to rest before preparing spells. And it is odd to have an arcane spellcaster use wisdom as the key ability.</p><p> </p><p></p><p> </p><p>I am not fond of psionics; if you could invent a feat chain that culminates in wuxia-style flight, that would be even better.</p><p> </p><p></p><p> </p><p>If the character takes the savant path and maxes out her wisdom, I think she could get prowess 7 times pre-epic. But that means fewer feats for the flurry chain, which is kind of self-defeating. The fighter has more attacks from high BAB and has greater specialization and greater weapon focus to compensate. I don't think it would be unbalancing. Let me know if your numbers come out differently. </p><p> </p><p></p><p> </p><p>Maybe Li Mu Bai (owner of Green Destiny) is a high level monk10/something else, but Pai Mei's five point palm exploding heart technique certainly looks like quivering palm. You are right that they don't need to be represented by high level monks or mystics, but it would be nice if they could be.</p><p> </p><p>What else could they have that would be equivalent to poison immunity? Maybe give them some kind of deathward ability?</p><p> </p><p>Oh, one other thing I just noticed: One issue that people consistently have with monks (or paladins) is the multi-classing restriction. Would it detract from the mystic class if it lacked this feature?</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 2277990, member: 141"] Folks are bound to ask at what time of day the mystic prepares her spells, whether she needs to rest for 8 hours before hand, whether she needs to worship a god, whether alignment infractions will result in loss of spellcasting. The text is kind of ambiguous about these matters. Another issue: I think you should write "can't use" instead of "lose" in the last line. For suppose there was a magical effect that is effective against spellcasters; does it cease to affect a mystic if she uses a shield and thereby loses her magical talent, and thereby ceases being a spellcaster? And do you really mean "Hit Dice" instead of "class level"? Here are some other ways of writing the ability description: [i]Magical Talent:[/i] A mystic prepares and casts one spell of the specified level from the cleric list. The mystic becomes a divine spellcaster and is treated as a cleric of the same level except that the mystic cannot spontaneously cast healing spells and need not have a minimum Wisdom score to use these spells. A mystic must have all the previous magical talents and twice as many class levels as the spell level to select this power. When wearing armor, using a shield, or carrying a medium or heavy load, a mystic cannot use her magical talent. If you want to vary the parameters, you'll write it a different way. For example, to change the answers about divine patron, preparation time, rest requirements and alignment infractions, you would write: [i]Magical Talent:[/i] A mystic prepares and casts one spell of the specified level from the cleric list. The mystic becomes an arcane spellcaster and is treated as a sorcerer of the same level except that the mystic uses Wisdom instead of Charisma to determine spell DCs, and need not have a minimum ability score to use these spells. A mystic must have all the previous magical talents and twice as many class levels as the spell level to select this power. When wearing armor, using a shield, or carrying a medium or heavy load, a mystic cannot use magical talent. I think I like the sorcerer variant better, though it does mean that the mystic will have to rest before preparing spells. And it is odd to have an arcane spellcaster use wisdom as the key ability. I am not fond of psionics; if you could invent a feat chain that culminates in wuxia-style flight, that would be even better. If the character takes the savant path and maxes out her wisdom, I think she could get prowess 7 times pre-epic. But that means fewer feats for the flurry chain, which is kind of self-defeating. The fighter has more attacks from high BAB and has greater specialization and greater weapon focus to compensate. I don't think it would be unbalancing. Let me know if your numbers come out differently. Maybe Li Mu Bai (owner of Green Destiny) is a high level monk10/something else, but Pai Mei's five point palm exploding heart technique certainly looks like quivering palm. You are right that they don't need to be represented by high level monks or mystics, but it would be nice if they could be. What else could they have that would be equivalent to poison immunity? Maybe give them some kind of deathward ability? Oh, one other thing I just noticed: One issue that people consistently have with monks (or paladins) is the multi-classing restriction. Would it detract from the mystic class if it lacked this feature? [/QUOTE]
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Giving the monk more choices: the Mystic, version 1.6 -- post #41
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