Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving the monk more choices: the Mystic, version 1.6 -- post #41
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cheiromancer" data-source="post: 2300091" data-attributes="member: 141"><p>Yeah, but it is prettier if they all have their own ranking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Do you mean DR/lawful or DR/chaotic? Normally creatures that are evil have DR/good and vice versa; but giving lawful mystics DR/lawful would be an interesting design choice. DR of some kind seems appropriate: IIRC there is a variant monk in Unearthed Arcana that has DR like a barbarian.</p><p></p><p></p><p></p><p>The contemplative gives a +4 to your effective wisdom for the purpose of choosing bonus powers. (It used to be +8, but CRGreathouse toned it down a bit)</p><p></p><p></p><p></p><p>I am not sure that we want *all* mystics to be fast moving; the fact that they are all slow fallers is bad enough... But it makes sense that slow fall could also apply to balance and jump checks. The mystic force that holds you up when you are falling would stop you from losing your balance, and would keep you in the air long enough to jump further.</p><p></p><p>Then since the current fast movement power adds to the slow fall distance, it would also add to the balance and jump checks. The reference to the DC of walking on water etc. could be worked into the description of the slow fall power, since it would be the base power. An abbreviated form of cloud dancing could become another (probably fairly low ranked power):</p><p></p><p></p><p></p><p>The Run on Water and Wuxia powers would be then be redundant.</p><p></p><p>As for condensing the list of powers... well, improved empty body could be what happens if you take empty body twice. The two are close enough together on the table that you wouldn't have to add any pre-requisites. Something like this:</p><p></p><p></p><p></p><p>I don't think that a mystic would need to take the power more than twice, but if a power is stackable it should be able to be taken an unlimited number of times.</p><p></p><p>What else could be done to shorten the list? Maybe fold wholeness of body into the asceticism power. It's kinda early on the list, but compared with the paladin's laying on of hands it is not too powerful.</p><p></p><p>[edit]Oh- the DR could be added to the options of the Resistance power. With the #8 power (wholeness of power) combined with asceticism, that leaves a space for cloud dancing. #14 (walk on water) is out, #26 (improved empty body) is folded into #24... we could end up with 27 powers. And 3 * 3 * 3 is a pretty number. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> [/edit]</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 2300091, member: 141"] Yeah, but it is prettier if they all have their own ranking. :) Do you mean DR/lawful or DR/chaotic? Normally creatures that are evil have DR/good and vice versa; but giving lawful mystics DR/lawful would be an interesting design choice. DR of some kind seems appropriate: IIRC there is a variant monk in Unearthed Arcana that has DR like a barbarian. The contemplative gives a +4 to your effective wisdom for the purpose of choosing bonus powers. (It used to be +8, but CRGreathouse toned it down a bit) I am not sure that we want *all* mystics to be fast moving; the fact that they are all slow fallers is bad enough... But it makes sense that slow fall could also apply to balance and jump checks. The mystic force that holds you up when you are falling would stop you from losing your balance, and would keep you in the air long enough to jump further. Then since the current fast movement power adds to the slow fall distance, it would also add to the balance and jump checks. The reference to the DC of walking on water etc. could be worked into the description of the slow fall power, since it would be the base power. An abbreviated form of cloud dancing could become another (probably fairly low ranked power): The Run on Water and Wuxia powers would be then be redundant. As for condensing the list of powers... well, improved empty body could be what happens if you take empty body twice. The two are close enough together on the table that you wouldn't have to add any pre-requisites. Something like this: I don't think that a mystic would need to take the power more than twice, but if a power is stackable it should be able to be taken an unlimited number of times. What else could be done to shorten the list? Maybe fold wholeness of body into the asceticism power. It's kinda early on the list, but compared with the paladin's laying on of hands it is not too powerful. [edit]Oh- the DR could be added to the options of the Resistance power. With the #8 power (wholeness of power) combined with asceticism, that leaves a space for cloud dancing. #14 (walk on water) is out, #26 (improved empty body) is folded into #24... we could end up with 27 powers. And 3 * 3 * 3 is a pretty number. :) [/edit] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving the monk more choices: the Mystic, version 1.6 -- post #41
Top