Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving the sorcerer bonus feats...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dante Inferno" data-source="post: 3075420" data-attributes="member: 11430"><p>I agree absolutely that the sorcerer suffers from the "get prestige class as early as possible" phenomenon. It would be nice if there were some kind of reason to stick with the class for 20 levels...bonus feats might just fill that need. I also agree that they are frequently perceived to be underpowered...I've had the same thought myself. In actual play though they can really surprise you.</p><p></p><p>Be careful about what you give them without taking something significant away. They are pretty weak at 1st-3rd level...but from that point on (assuming solid spell choices) they can be very powerful indeed. I've had sorcerer PCs in multiple campaigns that I've run and they are generally the powerhouse of the party. This happens even with my players and I preventing gate/shapechange/polymorph/summon monster tactics from dominating play....tactics that the sorcerer could really abuse.</p><p></p><p>My suggestion, if you are going to give them a bonus feat everytime a wizard gets one (1st, 5th, 10th, etc), would be to take away the familiar and trim their spells per day by one per spell level. Have it top out at 4 or 5 instead of 6. They'll still have plenty of available resources but noticeably less than they currently do. 4 would give them the same number of slots as the wizard, but with their spontaneous caster ability they would in practice still enjoy a spell slot advantage...it's probably a tad over-restrictive though, I think 5 is a better number.</p><p></p><p>If you were going to use a system like Imruphel suggests (bonus feats every other level, 4 skill points, etc) I don't know what would be an appropriate penalty but it would have to be huge. Those bonuses are, IMHO, way over the top.</p></blockquote><p></p>
[QUOTE="Dante Inferno, post: 3075420, member: 11430"] I agree absolutely that the sorcerer suffers from the "get prestige class as early as possible" phenomenon. It would be nice if there were some kind of reason to stick with the class for 20 levels...bonus feats might just fill that need. I also agree that they are frequently perceived to be underpowered...I've had the same thought myself. In actual play though they can really surprise you. Be careful about what you give them without taking something significant away. They are pretty weak at 1st-3rd level...but from that point on (assuming solid spell choices) they can be very powerful indeed. I've had sorcerer PCs in multiple campaigns that I've run and they are generally the powerhouse of the party. This happens even with my players and I preventing gate/shapechange/polymorph/summon monster tactics from dominating play....tactics that the sorcerer could really abuse. My suggestion, if you are going to give them a bonus feat everytime a wizard gets one (1st, 5th, 10th, etc), would be to take away the familiar and trim their spells per day by one per spell level. Have it top out at 4 or 5 instead of 6. They'll still have plenty of available resources but noticeably less than they currently do. 4 would give them the same number of slots as the wizard, but with their spontaneous caster ability they would in practice still enjoy a spell slot advantage...it's probably a tad over-restrictive though, I think 5 is a better number. If you were going to use a system like Imruphel suggests (bonus feats every other level, 4 skill points, etc) I don't know what would be an appropriate penalty but it would have to be huge. Those bonuses are, IMHO, way over the top. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Giving the sorcerer bonus feats...
Top