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General Tabletop Discussion
*Pathfinder & Starfinder
Giving wizards more control...through cantrips?
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<blockquote data-quote="ravenheart" data-source="post: 4661270" data-attributes="member: 72088"><p>Are they really that powerful? Think about it:</p><p>1) They require<strong> atleast ONE feat</strong> (and quite possibly more than that).</p><p>2) The feats in question have (generally) <strong>non-favourable ability scores</strong> as prerequisites (Str, Con and Cha; Dex on the other hand can be useful for wizards, but then again Prestidigitation Expretise/Mastery is "weaker" than the rest).</p><p>3) They are situational, short-duration effects - <strong>NO DAMAGE</strong> (not counting <em>mage's strike</em>, it's a bit different).</p><p>4) In the heroic tier, you only have <strong>a single per encounter use</strong> of the powers (this increases in the paragon and epic tier, and can potentially be increased further with a feat; same goes for the daily powers).</p><p>5) Adding attack rolls would probably require, to ensure their efficiency, adding the implement keyword or a scaling bonus to attack per tier. This would potentially make the powers to powerful, as various implement properties could be used to augment the cantrip powers.</p><p></p><p>But if you still think they are to powerful I guess i could add attack rolls. Then the trouble remains to decide which defense it attacks.</p><p></p><p></p><p></p><p>The idea behind giving two powers per feat was to add an a<strong>spect of versatility</strong> to the feat. Besides, only one of the powers can be used per encounter (at least until the paragon tier). In comparison to Channel Divinity, the divine classes already have channel divinity options built into them (but I guess wizards already have cantrips built in as well).</p></blockquote><p></p>
[QUOTE="ravenheart, post: 4661270, member: 72088"] Are they really that powerful? Think about it: 1) They require[B] atleast ONE feat[/B] (and quite possibly more than that). 2) The feats in question have (generally) [B]non-favourable ability scores[/B] as prerequisites (Str, Con and Cha; Dex on the other hand can be useful for wizards, but then again Prestidigitation Expretise/Mastery is "weaker" than the rest). 3) They are situational, short-duration effects - [B]NO DAMAGE[/B] (not counting [I]mage's strike[/I], it's a bit different). 4) In the heroic tier, you only have [B]a single per encounter use[/B] of the powers (this increases in the paragon and epic tier, and can potentially be increased further with a feat; same goes for the daily powers). 5) Adding attack rolls would probably require, to ensure their efficiency, adding the implement keyword or a scaling bonus to attack per tier. This would potentially make the powers to powerful, as various implement properties could be used to augment the cantrip powers. But if you still think they are to powerful I guess i could add attack rolls. Then the trouble remains to decide which defense it attacks. The idea behind giving two powers per feat was to add an a[B]spect of versatility[/B] to the feat. Besides, only one of the powers can be used per encounter (at least until the paragon tier). In comparison to Channel Divinity, the divine classes already have channel divinity options built into them (but I guess wizards already have cantrips built in as well). [/QUOTE]
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Giving wizards more control...through cantrips?
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