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Glaive vs. Halberd - what's the difference?
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<blockquote data-quote="Ilbranteloth" data-source="post: 6414209" data-attributes="member: 6778044"><p>One thing to consider is cultural. Different weapons evolved in different colitis at different times, often in response to the armor technology of the time. In ancient Greece the short sword was common, in the late medieval it wasn't.</p><p></p><p>So your cultures can show a particular weapon as a favorite (as well as armor), but the effects are similar in game terms. Remember that the 1st edition altered weapon effectiveness against particular type of armor because many were designed specifically to reduce the effectiveness of specific armor. I know very few people besides me who used those rules (and we didn't stick with them for very long) song with things like weapon speed, etc. D&D isn't a combat simulation and unless you really feel like adding that complexity it's not really necessary.</p><p></p><p>Ilbranteloth</p><p></p><p>Randy</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6414209, member: 6778044"] One thing to consider is cultural. Different weapons evolved in different colitis at different times, often in response to the armor technology of the time. In ancient Greece the short sword was common, in the late medieval it wasn't. So your cultures can show a particular weapon as a favorite (as well as armor), but the effects are similar in game terms. Remember that the 1st edition altered weapon effectiveness against particular type of armor because many were designed specifically to reduce the effectiveness of specific armor. I know very few people besides me who used those rules (and we didn't stick with them for very long) song with things like weapon speed, etc. D&D isn't a combat simulation and unless you really feel like adding that complexity it's not really necessary. Ilbranteloth Randy [/QUOTE]
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Glaive vs. Halberd - what's the difference?
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