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[Gleemax]Another thing not to like.
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<blockquote data-quote="Yair" data-source="post: 3680701" data-attributes="member: 10913"><p>I don't like these rules. I don't like WotC having the right to do whatever they want with my posts, I don't like them being allowed to publish some poster's work and not even credit him, and I certainly don't like the idea that said poster can't publish his material elsewhere. That these terms claim you retain ownership over your work is a cruel irony - yeah, you got ownership, except we can do whatever we want with this and you can't publish it elsewhere... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>I don't think it's going to matter to 99% of the people posting on Gleemax, however, so it's not like it is going to matter. </p><p></p><p>I don't think we've seen the real terms of use. We've only seen a brief and sketchy outline. I hope the real terms of use will be better. Perhaps something like "If you post something based on Wizard's IP, we can use it. This does not allow you to publish anything containing Wizard's IP in other venues, but doesn't void other licenses and permissions to use our IP (e.g. Canonfire and other official fan sites)". This will still sum up to about them same, but the limitation to Wizard's IP makes a big difference - it's not like you can normally publish material based on wizard's IP (legally) anyway.</p><p></p><p>At any rate, unless the rules are clarified regarding others companies' IP and WotC backs down from its demand to publishing rights, I'm not gonna be a member of Gleemax. I was intending to run an Ars Magica game using their tools, or at least check out the possibility, but under these terms I can't see how I can.</p><p></p><p></p><p>What if yopu came up with it and posted in on ENWorld, or your own site, or published a pdf of it on RPGNow? The fact that you came up with it and posted it to their boards shouldn't give them cart blanche to ignore your copyrights.</p></blockquote><p></p>
[QUOTE="Yair, post: 3680701, member: 10913"] I don't like these rules. I don't like WotC having the right to do whatever they want with my posts, I don't like them being allowed to publish some poster's work and not even credit him, and I certainly don't like the idea that said poster can't publish his material elsewhere. That these terms claim you retain ownership over your work is a cruel irony - yeah, you got ownership, except we can do whatever we want with this and you can't publish it elsewhere... :confused: I don't think it's going to matter to 99% of the people posting on Gleemax, however, so it's not like it is going to matter. I don't think we've seen the real terms of use. We've only seen a brief and sketchy outline. I hope the real terms of use will be better. Perhaps something like "If you post something based on Wizard's IP, we can use it. This does not allow you to publish anything containing Wizard's IP in other venues, but doesn't void other licenses and permissions to use our IP (e.g. Canonfire and other official fan sites)". This will still sum up to about them same, but the limitation to Wizard's IP makes a big difference - it's not like you can normally publish material based on wizard's IP (legally) anyway. At any rate, unless the rules are clarified regarding others companies' IP and WotC backs down from its demand to publishing rights, I'm not gonna be a member of Gleemax. I was intending to run an Ars Magica game using their tools, or at least check out the possibility, but under these terms I can't see how I can. What if yopu came up with it and posted in on ENWorld, or your own site, or published a pdf of it on RPGNow? The fact that you came up with it and posted it to their boards shouldn't give them cart blanche to ignore your copyrights. [/QUOTE]
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[Gleemax]Another thing not to like.
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