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Gleemax Cheesewax
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<blockquote data-quote="wedgeski" data-source="post: 3835636" data-attributes="member: 16212"><p>Given what I've seen so far, here are my expectations for the quality of the DI at release:</p><p></p><p>- Gleemax. I think this will be excellent. The idea of an integrated social network and marketplace with a focus on gaming *in general*, not just WotC games and not just D&D, will be a winner. The design is okay, it just needs a lot of spit and polish and some simple usability changes, but I'm enjoying Gleemax already and there's plenty of time to finish it off. At this stage harping on about fonts and color schemes seems pointless... I'm sure the designers have bigger fish to fry for the moment.</p><p></p><p>- Digital Dungeon/Dragon. I don't think this will ever win over the crowd who were left with a bitter taste in their mouths after the print magazines were canceled, but the actual content seems to be on a par with the print era. Hopefully the layouts become a bit more imaginative and a real effort is made to make the downloadable PDF's feature-rich... otherwise, this already seems on track, with good article variety, good writing, good usability, and great art.</p><p></p><p>- Virtual tabletop. I have low expectations for this. The announcement presentation would have been fine if there was still 2 years to go 'til release, but there's only a few months, and unless they were showing off something that was already a year old -- and why would they? -- then I can't see it blowing anyone's socks off. I'm sure it will be servicable, but it won't be the revelation that I think it needs to be to encourage people to use it.</p><p></p><p>- Character generator. The demo looked fine. I think this will possibly be the sleeper hit of the DI, as long as the art is good and the graphics are up-to-date, as long as it's easily integrated into every other part of the DI, and as long as it 'just works' with new material.</p></blockquote><p></p>
[QUOTE="wedgeski, post: 3835636, member: 16212"] Given what I've seen so far, here are my expectations for the quality of the DI at release: - Gleemax. I think this will be excellent. The idea of an integrated social network and marketplace with a focus on gaming *in general*, not just WotC games and not just D&D, will be a winner. The design is okay, it just needs a lot of spit and polish and some simple usability changes, but I'm enjoying Gleemax already and there's plenty of time to finish it off. At this stage harping on about fonts and color schemes seems pointless... I'm sure the designers have bigger fish to fry for the moment. - Digital Dungeon/Dragon. I don't think this will ever win over the crowd who were left with a bitter taste in their mouths after the print magazines were canceled, but the actual content seems to be on a par with the print era. Hopefully the layouts become a bit more imaginative and a real effort is made to make the downloadable PDF's feature-rich... otherwise, this already seems on track, with good article variety, good writing, good usability, and great art. - Virtual tabletop. I have low expectations for this. The announcement presentation would have been fine if there was still 2 years to go 'til release, but there's only a few months, and unless they were showing off something that was already a year old -- and why would they? -- then I can't see it blowing anyone's socks off. I'm sure it will be servicable, but it won't be the revelation that I think it needs to be to encourage people to use it. - Character generator. The demo looked fine. I think this will possibly be the sleeper hit of the DI, as long as the art is good and the graphics are up-to-date, as long as it's easily integrated into every other part of the DI, and as long as it 'just works' with new material. [/QUOTE]
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