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Gleemax is Dead
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<blockquote data-quote="GVDammerung" data-source="post: 4402345" data-attributes="member: 33060"><p>This is marvelous news. Puss has been drained from a wound, which is a step toward healing the wound.</p><p> </p><p>From the move to 3.5 to the move to 4e, Wotc has had two left feet and put their foot wrong with virtually every step. The death of Gleemax offers hope that the future may be brighter but as the saying goes - it is always darkest before the dawn.</p><p> </p><p>Simply put, D&D is in trouble and those troubles are attributable to mismanagement. Gleemax has failed. The DDI is failing to live up to its promise. The death of Dungeon and Dragon have impaired Wotc's ability to manage its message and given birth to a rival formidable enough to drain sales and good press to a noticeable level. 4e has split the market and, despite "best sales EVAR" talk (best sales by what quantative figure in constant dollars) is not selling to levels that might have been expected had the market not split. AND, we have not yet seen if 4e FR can hold ITS audience!</p><p> </p><p>Gleemax' death needs to be, and I believe will be, followed by the death of the DDI. That's a good thing. That will leave just the 4e tabletop game, which thanks to its mangled, market splitting launch will then sputter, cough and give up the ghost to 5e in 2013. THEN and only THEN will the wound be clean.</p><p> </p><p>4e will be looked back on as the "lost age" of D&D. A time when hubris, overweening ambition and rank stupidity all but sank the game. Just as D&D had to escape 2e TSR to move forward, D&D must now escape 4e Wotc. </p><p> </p><p>Death before rebirth. Death then rebirth. Holding on to hope for 4e D&D is like postponing the removal of a gangernous limb - it only prolongs matters to no good end. </p><p> </p><p>BTW, just in case there is a question, this is no comment on 4e as a GAME but as a PRODUCT. There is a difference and a distinction.</p></blockquote><p></p>
[QUOTE="GVDammerung, post: 4402345, member: 33060"] This is marvelous news. Puss has been drained from a wound, which is a step toward healing the wound. From the move to 3.5 to the move to 4e, Wotc has had two left feet and put their foot wrong with virtually every step. The death of Gleemax offers hope that the future may be brighter but as the saying goes - it is always darkest before the dawn. Simply put, D&D is in trouble and those troubles are attributable to mismanagement. Gleemax has failed. The DDI is failing to live up to its promise. The death of Dungeon and Dragon have impaired Wotc's ability to manage its message and given birth to a rival formidable enough to drain sales and good press to a noticeable level. 4e has split the market and, despite "best sales EVAR" talk (best sales by what quantative figure in constant dollars) is not selling to levels that might have been expected had the market not split. AND, we have not yet seen if 4e FR can hold ITS audience! Gleemax' death needs to be, and I believe will be, followed by the death of the DDI. That's a good thing. That will leave just the 4e tabletop game, which thanks to its mangled, market splitting launch will then sputter, cough and give up the ghost to 5e in 2013. THEN and only THEN will the wound be clean. 4e will be looked back on as the "lost age" of D&D. A time when hubris, overweening ambition and rank stupidity all but sank the game. Just as D&D had to escape 2e TSR to move forward, D&D must now escape 4e Wotc. Death before rebirth. Death then rebirth. Holding on to hope for 4e D&D is like postponing the removal of a gangernous limb - it only prolongs matters to no good end. BTW, just in case there is a question, this is no comment on 4e as a GAME but as a PRODUCT. There is a difference and a distinction. [/QUOTE]
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