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Gliese 581g - A Tidally Locked DnD World
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<blockquote data-quote="Umbran" data-source="post: 5353431" data-attributes="member: 177"><p>Yes, I admit I'm being picky about terminology. Old habit.</p><p></p><p>There are any number of scenarios where the objects will outright collide before one is ripped apart by tidal forces. </p><p></p><p>The usual case is where the smaller of the two objects is really very small, such that it is more held together by material strength than by gravitational forces, or just very small with respect to the primary - meteors are not torn apart by tidal forces when approaching Earth, for example. Forwards "Rocheworld" is the other end of the spectrum, where both objects are of similar size and mass.</p><p></p><p>Some have raised questions about such an arrangement, with models that suggest that while Forward's final state is stable, getting into that state without destroying the planets may not be realistic.</p><p></p><p>For an RPG setting, though, it seems close enough to plausible to me.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5353431, member: 177"] Yes, I admit I'm being picky about terminology. Old habit. There are any number of scenarios where the objects will outright collide before one is ripped apart by tidal forces. The usual case is where the smaller of the two objects is really very small, such that it is more held together by material strength than by gravitational forces, or just very small with respect to the primary - meteors are not torn apart by tidal forces when approaching Earth, for example. Forwards "Rocheworld" is the other end of the spectrum, where both objects are of similar size and mass. Some have raised questions about such an arrangement, with models that suggest that while Forward's final state is stable, getting into that state without destroying the planets may not be realistic. For an RPG setting, though, it seems close enough to plausible to me. [/QUOTE]
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Gliese 581g - A Tidally Locked DnD World
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