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Gliese 581g - A Tidally Locked DnD World
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<blockquote data-quote="Nifft" data-source="post: 5357884" data-attributes="member: 6562"><p>It <strong>is</strong> inaccurate, and there is no science behind the "theory" that the atmosphere would both boil off and freeze out, or that all the water would be locked on the night side. It's just a bunch of simplistic reductionist intuition wrapped in science-y terms.</p><p></p><p> You saw one, and I've pointed you towards another, both of which <strong>specifically</strong> refute the notion of phase-locked planets being uninhabitable.</p><p></p><p>I'd like to see their atmospheric models in more detail too, but they're both quite <strong>specific</strong> in that NOT all water in any of their models ended up locked on the night-side.</p><p></p><p>Be as picky as you want with science terms -- rigor is good for us -- but please try to apply that rigor to yourself as well, and honestly tell me that this isn't a <strong>specific</strong> refutation of the the claim made by <strong>Woas</strong>: </p><p></p><p>This is the claim being debunked. Emphasis added:</p><p></p><p></p><p>- - -</p><p></p><p>Okay, now that we've firmly established whatever the hell that was about, let's get back to talking about cool phase-locked worlds for games.</p><p></p><p>Perhaps it's possible to have a layered atmosphere, since the planet is so much larger than the Earth. There could be a "high" atmosphere comparable to our own, where human-ish life can develop, but over the seas and in deep canyons there is a layer of something heavy and greenhouse gassy, which may or may not be toxic to people, but should be uncomfortable. This layer could carry heat deep into the Nightside, and could reach land-bound glaciers without being in danger of freezing out itself.</p><p></p><p>So, in addition to the atmospheric cycles going on in the normal earth-like layer, you'd have these hot chasms which might never see sunlight, but are home to howling winds and severe weather, including "lake-effect" rainfall where prevailing winds run over these canyons.</p><p></p><p></p><p>I like this idea for a few reasons:</p><p></p><p>1/ A great excuse for Mars-like canals.</p><p></p><p>2/ A great excuse for airships to cross over the deep, hot oceans of inhospitable mist.</p><p></p><p>3/ A great excuse for piping heat over to the dark side.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 5357884, member: 6562"] It [b]is[/b] inaccurate, and there is no science behind the "theory" that the atmosphere would both boil off and freeze out, or that all the water would be locked on the night side. It's just a bunch of simplistic reductionist intuition wrapped in science-y terms. You saw one, and I've pointed you towards another, both of which [b]specifically[/b] refute the notion of phase-locked planets being uninhabitable. I'd like to see their atmospheric models in more detail too, but they're both quite [B]specific[/B] in that NOT all water in any of their models ended up locked on the night-side. Be as picky as you want with science terms -- rigor is good for us -- but please try to apply that rigor to yourself as well, and honestly tell me that this isn't a [B]specific[/B] refutation of the the claim made by [b]Woas[/b]: This is the claim being debunked. Emphasis added: - - - Okay, now that we've firmly established whatever the hell that was about, let's get back to talking about cool phase-locked worlds for games. Perhaps it's possible to have a layered atmosphere, since the planet is so much larger than the Earth. There could be a "high" atmosphere comparable to our own, where human-ish life can develop, but over the seas and in deep canyons there is a layer of something heavy and greenhouse gassy, which may or may not be toxic to people, but should be uncomfortable. This layer could carry heat deep into the Nightside, and could reach land-bound glaciers without being in danger of freezing out itself. So, in addition to the atmospheric cycles going on in the normal earth-like layer, you'd have these hot chasms which might never see sunlight, but are home to howling winds and severe weather, including "lake-effect" rainfall where prevailing winds run over these canyons. I like this idea for a few reasons: 1/ A great excuse for Mars-like canals. 2/ A great excuse for airships to cross over the deep, hot oceans of inhospitable mist. 3/ A great excuse for piping heat over to the dark side. Cheers, -- N [/QUOTE]
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