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Gloom Stalker / Assassin: sick multiclass?
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<blockquote data-quote="Guest 6801328" data-source="post: 7480643"><p>(My apologies if this has been well discussed before. Somebody asked for help with this build, but the math wasn't discussed.)</p><p></p><p>Gloom Stalker: 5</p><p>Assassin: 3</p><p>Using Hunter's Mark</p><p></p><p>Does this (potentially) do as much first-round damage as I think? Let's talk the best case, that your opponent is surprised:</p><p></p><p>Melee:</p><p>Two weapon fighting</p><p>2 Attacks (Ranger 5), plus offhand. </p><p>One more attack, that does an extra +1d8, from Dread Ambush</p><p>(If I were doing this I'd probably go variant Human and take Alert feat, for a total Initiative bonus of +11)</p><p></p><p>Let's say we're using shortswords because I hate rapiers</p><p>So that's 4 attacks doing 2d6 each (weapon plus Hunter's Mark), + 1d8 + 2d6 Sneak attack, all doubled, plus 4xAbility, which would be +4 at this point.</p><p>So 20d6 + 2d8 + 16 = (avg) 95, max of 152</p><p></p><p>Alternately, a bow build with Sharpshooter (variant Human) would get one less attack but do +10 on each attack. That would be:</p><p></p><p>3 attacks doing 1d6 + 1d6 Hunter's Mark, plus 1d8 for Dread Ambusher, plus 2d6 Sneak Attack, all doubled, plus 3 * 10 for Sharpshooter, plus 3 * 4 for ability bonus = 16d6 + 2d8 + 30 + 12 = 107 (avg). However, the -5 penalty with Sharpshooter means more misses.</p><p></p><p>Either way that seems like a pretty sick opening round from a level 8 character, without any magic items or buffs. </p><p></p><p>Thoughts?</p><p></p><p>EDIT: Not really relevant, but if I actually did this I think my next six levels would Shadow Monk. Super fun to BAMF! in and wreak havoc.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7480643"] (My apologies if this has been well discussed before. Somebody asked for help with this build, but the math wasn't discussed.) Gloom Stalker: 5 Assassin: 3 Using Hunter's Mark Does this (potentially) do as much first-round damage as I think? Let's talk the best case, that your opponent is surprised: Melee: Two weapon fighting 2 Attacks (Ranger 5), plus offhand. One more attack, that does an extra +1d8, from Dread Ambush (If I were doing this I'd probably go variant Human and take Alert feat, for a total Initiative bonus of +11) Let's say we're using shortswords because I hate rapiers So that's 4 attacks doing 2d6 each (weapon plus Hunter's Mark), + 1d8 + 2d6 Sneak attack, all doubled, plus 4xAbility, which would be +4 at this point. So 20d6 + 2d8 + 16 = (avg) 95, max of 152 Alternately, a bow build with Sharpshooter (variant Human) would get one less attack but do +10 on each attack. That would be: 3 attacks doing 1d6 + 1d6 Hunter's Mark, plus 1d8 for Dread Ambusher, plus 2d6 Sneak Attack, all doubled, plus 3 * 10 for Sharpshooter, plus 3 * 4 for ability bonus = 16d6 + 2d8 + 30 + 12 = 107 (avg). However, the -5 penalty with Sharpshooter means more misses. Either way that seems like a pretty sick opening round from a level 8 character, without any magic items or buffs. Thoughts? EDIT: Not really relevant, but if I actually did this I think my next six levels would Shadow Monk. Super fun to BAMF! in and wreak havoc. [/QUOTE]
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