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Gloria e Flamae Solei
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<blockquote data-quote="tyrlaan" data-source="post: 2047084" data-attributes="member: 20998"><p>Name: Andeus Kilishar</p><p>Race: Human</p><p>Character Level: 9</p><p>Alignment: Lawful Good</p><p>Experience Points: 36,808</p><p></p><p>Classes by Level</p><p>1 - Monk/Cleric</p><p>2 - Monk/Rogue</p><p>3 - Monk/Rogue</p><p>4 - Monk/Rogue</p><p>5 - Monk/Rogue</p><p>6 - Monk/Shadowbane Stalker</p><p>7 - Monk/Shadowbane Stalker</p><p>8 - Monk/Kensai</p><p>9 - Monk/Kensai</p><p></p><p>Abilities</p><p>STR: 18 (including +4 from belt of giant strength)</p><p>DEX: 18 (including +2 from gloves of dexterity)</p><p>CON: 10</p><p>INT: 13</p><p>WIS: 16 (including +1 from character level)</p><p>CHA: 10 (including +1 from character level)</p><p></p><p>AC: 22 (Touch: 20, Flat-footed: 18)</p><p>Speed: 60 ft.</p><p>HP: 59</p><p></p><p>Save Bonuses</p><p>Fort: +8 (including +2 from cloak of resistance)</p><p>Ref: +12 (including +2 from cloak of resistance and +4 from DEX)</p><p>Will: +11 (including +2 from cloak of reistance and +3 from WIS)</p><p></p><p>Skills</p><p>Appraise - 1</p><p>Balance - 6</p><p>Bluff - 0</p><p>Climb - 4</p><p>Concentration - 17</p><p>Diplomacy - 7</p><p>Disguise - 0</p><p>Escape Artist - 4</p><p>Forgery - 1</p><p>Gather Information - 8</p><p>Heal - 3</p><p>Hide - 15</p><p>Intimidate - 0</p><p>Jump - 6</p><p>Knowledge (local) - 4</p><p>Knowledge (religion) - 6</p><p>Listen - 9</p><p>Move Silently - 15</p><p>Perform - 0</p><p>Ride - 9</p><p>Search - 8 (includes bonus from shadowbane stalker)</p><p>Sense Motive - 13 (includes bonus from shadowbane stalker)</p><p>Spellcraft - 5</p><p>Spot - 9</p><p>Survival - 3</p><p>Swim - 4</p><p>Tumble - 14</p><p>Use Rope - 4</p><p></p><p>Feats</p><p>Stunning Fist (1st level, monk bonus)</p><p>Improved Unarmed Strike (1st level, monk bonus)</p><p>Improved Initiative (1st level, racial bonus)</p><p>Combat Expertise (1st level)</p><p>Combat Reflexes (2nd level, monk bonus)</p><p>Weapon Focus: Unarmed (3rd level)</p><p>Practised Spellcaster (6th level)</p><p>Improved Trip (6th level, monk bonus)</p><p>Staggering Strike (9th level)</p><p></p><p>Languages: Common, Draconic</p><p></p><p>Initiative: +8</p><p>Melee Attack Bonus: +10/+5</p><p>Melee Attack Bonus, Unarmed: +13/+13/+8</p><p>Ranged Attack Bonus: +10/+5</p><p></p><p>Class Features</p><p>Flurry of Blows (Monk)</p><p>Improved Evasion (Monk)</p><p>Still Mind (Monk)</p><p>Ki Strike: Magic (Monk)</p><p>Slow Fall 40 ft. (Monk)</p><p>Purity of Body (Monk)</p><p>Wholeness of Body (Monk)</p><p>Sneak Attack +2d6 (Rogue)</p><p>Trapfinding (Rogue)</p><p>Trap Sense +1 (Rogue)</p><p>Uncanny Dodge (Rogue)</p><p>Turn Undead (Cleric)</p><p>Detect Evil at will (Shadowbane Stalker)</p><p>Sacred Stealth +4 (Shadowbane Stalker)</p><p>Discover Subterfuge +2 (Shadowbane Stalker)</p><p>Signature Weapon - Unarmed: +2 (Kensai)</p><p>Power Surge (Kensai)</p><p></p><p>Clerical Domains: Law, Good</p><p>Spell Save DC: 13 + spell level</p><p></p><p>Spells per Day (caster level 7)</p><p>orisons - 4</p><p>Create Water (p.215), Detect Magic (p.219), Mending (p.253), Read Magic (p.269)</p><p>1st level - 3 (+1 Domain spell)</p><p>Protection from Evil (Domain, p.266), Command (p.211), Doom (p.225), Doom (p.225)</p><p>2nd level - 2 (+1 Domain spell)</p><p>Aid (Domain, p.196), Hold Person (p.241), Silence (p.279)</p><p></p><p>Equipment</p><p>amulet of natural armor +1 (2,000 gp)</p><p>bracers of armor +2 (4,000 gp)</p><p>cloak of resistance +2 (4,000 gp)</p><p>ring of potection +1 (2,000 gp)</p><p>gloves of dexterity +2 (4,000 gp)</p><p>tunic of steady spellcasting (2,500 gp)</p><p>belt of giant strength +4 (16,000 gp)</p><p>heavy crossbow (50 gp)</p><p>20 masterwork bolts (6 x 20 + 2 = 122 gp)</p><p>backpack (2 gp)</p><p>bedroll (1 sp)</p><p>10 paper (4 sp x 10 = 4 gp)</p><p>10 trail rations (5 sp x 10 = 5 gp)</p><p>2 belt puches (1 x 2 = 2 gp)</p><p>2 scroll cases (1 x 2 = 2 gp)</p><p>vial of ink (8 gp)</p><p>inkpen (1 sp)</p><p>waterskin (1 gp)</p><p>everburning torch (110 gp)</p><p>monk's outfit (5 gp)</p><p>silver holy symbol (25 gp)</p><p>spell component pouch (5 gp)</p><p>light warhorse (150 gp)</p><p>military saddle (20 gp)</p><p>bit and bridle (2 gp)</p><p></p><p>817 gp 3 sp</p><p></p><p>Appearance: Andeus is a fairly large man, standing at exactly 6 feet. He has pale blue eyes and pale skin. When he was younger, Andeus sported a full head of dirty blonde hair, but he has since shaved his head bald. In place of his hair is an elaborate tattoo of the symbol of the silver flame, the point of the arrow almost reaching the top of his brow. Andeus is clearly physically fit and somewhat imposing in his stature. He seems to have nothing that approaches a relaxed stance. Andeus wears simple yet decorated clothing, typical of monks from the monastic order in Thrane.</p><p></p><p>Background: Andeus was born the son of criminals in the city of Thaliost. Both his mother, Rytesa, and father, Morigund, were petty thieves. Neither had any ties to the houses and chose to use thievery to get what they needed rather than try to find work (which granted would have been difficult). Once Andeus was 7 years old, his parents began to involve him in some of their schemes and break-ins. At first, Andeus enjoyed the thrill of thievery and was ecstatic to be such a critical part of his parents' lives. However, as his parents grew more skilled and successful at their craft, they began to expect more and more from Andeus. There was no doubt he had the talent to master the ways of the thief, but his heart was just not in it.</p><p></p><p>One day Andeus and his parents were in the middle of raiding the local common goods store when things went horribly awry. Rytesa and Morigund had scurried into the store to steal as much provisions as they could while Andeus was left to keep an eye out for any activity that could get in the way of the theft. Andeus must have been particularly complacent that evening because he failed to see the two armed soldiers walking down the main road in front of the store. By the time he spotted them, there was no way for him to alert his parents of their appearance - at least no way that would have been helpful. The soldiers were almost directly in front of the store's main entrance; there was nothing he could do. Mere moments passed before the soldiers noticed something amiss at the store. One went in to check out what was going on while the other stayed outside and watched the entrance. Andeus remained hidden across the street and watched helplessly. Not soon after the soldier entered, Andeus heard some shouting and the sound of drawn steel. The next sound he heard was his mother's bloody curdling scream. "Murderer!", she shouted. Andeus saw her form appear from the darkness of the store. She was racing to the exit, fleeing for her life. She reached the exit only to run into the other soldier. The soldier paused, waiting to see what Rytesa would do. Unfortunately for her, she drew the dagger at her side and lunged at the man. It was over before she even reached him. In one instantaneous and smooth motion, the soldier had unsheathed his blade and cut straight across her body. It was at that moment that the glow of the moon caught the edge of a silver symbol unfamiliar to Andeus. It was the symbol of the Silver Flame, which was boldly emblazoned on the back of the soldier's tunic.</p><p></p><p>The seconds it took for the soldiers to snuff out the lives of Andeus' parents was all the time it took for Andeus to realize the true nature of his being. He had been raised as nothing more than a common brigand. A lowly thief that deserved nothing more than the sharp end of a sword. His parents had met their end as punishment for their wrongdoing, but he had not. He had done many criminal things at the behest of his parents. He even enjoyed it for a while. But he did not want punishment for these acts, instead he sought to atone. As these thoughts swirled in his head, the image of the Silver Flame burned itself into his memory...</p><p></p><p>The next day, Andeus spent every waking hour learning what he could about this Silver Flame and what it meant. So many people were shocked that he was so ignorant. Apparently his parents had kept him more sheltered than he had thought. His discoveries were fascinating. He realized that this was what he needed. Devotion to the Silver Flame could bring to him the penance he so desparately needed.</p><p></p><p>Andeus gained passage on a boat cross-river so he could go to Flamekeep. It was the first thing he ever paid for in his life. Upon reaching the keep, he pledged himself to the Silver Flame and joined the monastic order based there. The monastery provided him the discipline he needed to control the impulses of his youth and stay upon his new path of righteousness. Over the years, his might grew within the order. His discipline was nearly unrivalled and his fanaticism fuelled him beyond the stamina of others. Andeus always exhibited a self-deprecating attitude toward himself, so it was no great task for others in the Church to realize he harbored some sort of inflated need for atonement. But this drive for penance seemed to be the force behind his ability to excell, and the Church could always use another warrior for their cause...</p><p></p><p><strong>Die Rolls:</strong> <a href="http://krisinchico.brinkster.net/searchroll.asp?username=Andeus#148591" target="_blank">Andeus' rolls</a></p></blockquote><p></p>
[QUOTE="tyrlaan, post: 2047084, member: 20998"] Name: Andeus Kilishar Race: Human Character Level: 9 Alignment: Lawful Good Experience Points: 36,808 Classes by Level 1 - Monk/Cleric 2 - Monk/Rogue 3 - Monk/Rogue 4 - Monk/Rogue 5 - Monk/Rogue 6 - Monk/Shadowbane Stalker 7 - Monk/Shadowbane Stalker 8 - Monk/Kensai 9 - Monk/Kensai Abilities STR: 18 (including +4 from belt of giant strength) DEX: 18 (including +2 from gloves of dexterity) CON: 10 INT: 13 WIS: 16 (including +1 from character level) CHA: 10 (including +1 from character level) AC: 22 (Touch: 20, Flat-footed: 18) Speed: 60 ft. HP: 59 Save Bonuses Fort: +8 (including +2 from cloak of resistance) Ref: +12 (including +2 from cloak of resistance and +4 from DEX) Will: +11 (including +2 from cloak of reistance and +3 from WIS) Skills Appraise - 1 Balance - 6 Bluff - 0 Climb - 4 Concentration - 17 Diplomacy - 7 Disguise - 0 Escape Artist - 4 Forgery - 1 Gather Information - 8 Heal - 3 Hide - 15 Intimidate - 0 Jump - 6 Knowledge (local) - 4 Knowledge (religion) - 6 Listen - 9 Move Silently - 15 Perform - 0 Ride - 9 Search - 8 (includes bonus from shadowbane stalker) Sense Motive - 13 (includes bonus from shadowbane stalker) Spellcraft - 5 Spot - 9 Survival - 3 Swim - 4 Tumble - 14 Use Rope - 4 Feats Stunning Fist (1st level, monk bonus) Improved Unarmed Strike (1st level, monk bonus) Improved Initiative (1st level, racial bonus) Combat Expertise (1st level) Combat Reflexes (2nd level, monk bonus) Weapon Focus: Unarmed (3rd level) Practised Spellcaster (6th level) Improved Trip (6th level, monk bonus) Staggering Strike (9th level) Languages: Common, Draconic Initiative: +8 Melee Attack Bonus: +10/+5 Melee Attack Bonus, Unarmed: +13/+13/+8 Ranged Attack Bonus: +10/+5 Class Features Flurry of Blows (Monk) Improved Evasion (Monk) Still Mind (Monk) Ki Strike: Magic (Monk) Slow Fall 40 ft. (Monk) Purity of Body (Monk) Wholeness of Body (Monk) Sneak Attack +2d6 (Rogue) Trapfinding (Rogue) Trap Sense +1 (Rogue) Uncanny Dodge (Rogue) Turn Undead (Cleric) Detect Evil at will (Shadowbane Stalker) Sacred Stealth +4 (Shadowbane Stalker) Discover Subterfuge +2 (Shadowbane Stalker) Signature Weapon - Unarmed: +2 (Kensai) Power Surge (Kensai) Clerical Domains: Law, Good Spell Save DC: 13 + spell level Spells per Day (caster level 7) orisons - 4 Create Water (p.215), Detect Magic (p.219), Mending (p.253), Read Magic (p.269) 1st level - 3 (+1 Domain spell) Protection from Evil (Domain, p.266), Command (p.211), Doom (p.225), Doom (p.225) 2nd level - 2 (+1 Domain spell) Aid (Domain, p.196), Hold Person (p.241), Silence (p.279) Equipment amulet of natural armor +1 (2,000 gp) bracers of armor +2 (4,000 gp) cloak of resistance +2 (4,000 gp) ring of potection +1 (2,000 gp) gloves of dexterity +2 (4,000 gp) tunic of steady spellcasting (2,500 gp) belt of giant strength +4 (16,000 gp) heavy crossbow (50 gp) 20 masterwork bolts (6 x 20 + 2 = 122 gp) backpack (2 gp) bedroll (1 sp) 10 paper (4 sp x 10 = 4 gp) 10 trail rations (5 sp x 10 = 5 gp) 2 belt puches (1 x 2 = 2 gp) 2 scroll cases (1 x 2 = 2 gp) vial of ink (8 gp) inkpen (1 sp) waterskin (1 gp) everburning torch (110 gp) monk's outfit (5 gp) silver holy symbol (25 gp) spell component pouch (5 gp) light warhorse (150 gp) military saddle (20 gp) bit and bridle (2 gp) 817 gp 3 sp Appearance: Andeus is a fairly large man, standing at exactly 6 feet. He has pale blue eyes and pale skin. When he was younger, Andeus sported a full head of dirty blonde hair, but he has since shaved his head bald. In place of his hair is an elaborate tattoo of the symbol of the silver flame, the point of the arrow almost reaching the top of his brow. Andeus is clearly physically fit and somewhat imposing in his stature. He seems to have nothing that approaches a relaxed stance. Andeus wears simple yet decorated clothing, typical of monks from the monastic order in Thrane. Background: Andeus was born the son of criminals in the city of Thaliost. Both his mother, Rytesa, and father, Morigund, were petty thieves. Neither had any ties to the houses and chose to use thievery to get what they needed rather than try to find work (which granted would have been difficult). Once Andeus was 7 years old, his parents began to involve him in some of their schemes and break-ins. At first, Andeus enjoyed the thrill of thievery and was ecstatic to be such a critical part of his parents' lives. However, as his parents grew more skilled and successful at their craft, they began to expect more and more from Andeus. There was no doubt he had the talent to master the ways of the thief, but his heart was just not in it. One day Andeus and his parents were in the middle of raiding the local common goods store when things went horribly awry. Rytesa and Morigund had scurried into the store to steal as much provisions as they could while Andeus was left to keep an eye out for any activity that could get in the way of the theft. Andeus must have been particularly complacent that evening because he failed to see the two armed soldiers walking down the main road in front of the store. By the time he spotted them, there was no way for him to alert his parents of their appearance - at least no way that would have been helpful. The soldiers were almost directly in front of the store's main entrance; there was nothing he could do. Mere moments passed before the soldiers noticed something amiss at the store. One went in to check out what was going on while the other stayed outside and watched the entrance. Andeus remained hidden across the street and watched helplessly. Not soon after the soldier entered, Andeus heard some shouting and the sound of drawn steel. The next sound he heard was his mother's bloody curdling scream. "Murderer!", she shouted. Andeus saw her form appear from the darkness of the store. She was racing to the exit, fleeing for her life. She reached the exit only to run into the other soldier. The soldier paused, waiting to see what Rytesa would do. Unfortunately for her, she drew the dagger at her side and lunged at the man. It was over before she even reached him. In one instantaneous and smooth motion, the soldier had unsheathed his blade and cut straight across her body. It was at that moment that the glow of the moon caught the edge of a silver symbol unfamiliar to Andeus. It was the symbol of the Silver Flame, which was boldly emblazoned on the back of the soldier's tunic. The seconds it took for the soldiers to snuff out the lives of Andeus' parents was all the time it took for Andeus to realize the true nature of his being. He had been raised as nothing more than a common brigand. A lowly thief that deserved nothing more than the sharp end of a sword. His parents had met their end as punishment for their wrongdoing, but he had not. He had done many criminal things at the behest of his parents. He even enjoyed it for a while. But he did not want punishment for these acts, instead he sought to atone. As these thoughts swirled in his head, the image of the Silver Flame burned itself into his memory... The next day, Andeus spent every waking hour learning what he could about this Silver Flame and what it meant. So many people were shocked that he was so ignorant. Apparently his parents had kept him more sheltered than he had thought. His discoveries were fascinating. He realized that this was what he needed. Devotion to the Silver Flame could bring to him the penance he so desparately needed. Andeus gained passage on a boat cross-river so he could go to Flamekeep. It was the first thing he ever paid for in his life. Upon reaching the keep, he pledged himself to the Silver Flame and joined the monastic order based there. The monastery provided him the discipline he needed to control the impulses of his youth and stay upon his new path of righteousness. Over the years, his might grew within the order. His discipline was nearly unrivalled and his fanaticism fuelled him beyond the stamina of others. Andeus always exhibited a self-deprecating attitude toward himself, so it was no great task for others in the Church to realize he harbored some sort of inflated need for atonement. But this drive for penance seemed to be the force behind his ability to excell, and the Church could always use another warrior for their cause... [b]Die Rolls:[/b] [url=http://krisinchico.brinkster.net/searchroll.asp?username=Andeus#148591]Andeus' rolls[/url] [/QUOTE]
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