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<blockquote data-quote="Gilwen" data-source="post: 1483533" data-attributes="member: 1871"><p>If you want to use the d20 logo you can't redefine the terms per the D20 guide but you can add your own explanatory text. The fatigued definition includes the no run and no charge so your extra text could clarify that an exhausted person suffers from the fatigue effects except where noted. To include the 5 ft step you can redfine that any way you want and make a note in that definition that an exhausted person cannot take a 5ft step.</p><p></p><p>If you want to use only the OGL to release your game...redfine the terms any way you want. Like... </p><p>Exhausted: An exhausted character moves at half speed, takes a -6 penalty to Strength and Dexterity, cannot run or charge and cannot take a 5-ft step. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue.</p><p></p><p>HTH,</p><p>Gilwen</p></blockquote><p></p>
[QUOTE="Gilwen, post: 1483533, member: 1871"] If you want to use the d20 logo you can't redefine the terms per the D20 guide but you can add your own explanatory text. The fatigued definition includes the no run and no charge so your extra text could clarify that an exhausted person suffers from the fatigue effects except where noted. To include the 5 ft step you can redfine that any way you want and make a note in that definition that an exhausted person cannot take a 5ft step. If you want to use only the OGL to release your game...redfine the terms any way you want. Like... Exhausted: An exhausted character moves at half speed, takes a -6 penalty to Strength and Dexterity, cannot run or charge and cannot take a 5-ft step. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue. HTH, Gilwen [/QUOTE]
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