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Glyph of Warding: what constitutes "harmful"?
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<blockquote data-quote="Nareau" data-source="post: 163158" data-attributes="member: 969"><p><strong>I think it's a matter of abuse, and what the gods think</strong></p><p></p><p>Glyph of Warding can be abused pretty easily. You can make somewhat expensive grenades with it, you could heal with it, etc.</p><p>I tend to look at it as "God made this spell to guard things, not to allow creative priests to set up weird combinations." In game-temrs, that translates to "The designers made this spell to guard things."</p><p></p><p>I think that by the rules, you generally know a "harmful spell" when you see it. Granted, there are some grey areas (does Hold Person actually harm someone?) I rule that the God granting the spell judges the casting on the circumstances. So no casting Cure Moderate Wounds glyphs, unless you REALLY expect them to hit some undead.</p><p></p><p>Also, it's pretty expensive to use very often. So a more liberal interpretation probably won't destroy the balance of the universe.</p></blockquote><p></p>
[QUOTE="Nareau, post: 163158, member: 969"] [b]I think it's a matter of abuse, and what the gods think[/b] Glyph of Warding can be abused pretty easily. You can make somewhat expensive grenades with it, you could heal with it, etc. I tend to look at it as "God made this spell to guard things, not to allow creative priests to set up weird combinations." In game-temrs, that translates to "The designers made this spell to guard things." I think that by the rules, you generally know a "harmful spell" when you see it. Granted, there are some grey areas (does Hold Person actually harm someone?) I rule that the God granting the spell judges the casting on the circumstances. So no casting Cure Moderate Wounds glyphs, unless you REALLY expect them to hit some undead. Also, it's pretty expensive to use very often. So a more liberal interpretation probably won't destroy the balance of the universe. [/QUOTE]
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Glyph of Warding: what constitutes "harmful"?
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