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<blockquote data-quote="ElterAgo" data-source="post: 7941106" data-attributes="member: 6972046"><p>Going to have a few things come up in the near future and curious how you would handle them mechanics wise.</p><p></p><p>1) There will be attacks by creatures with harpoons (with rope attached) and pincer staff. They will want to be dragging the PC's into the water to drown them. Harpoon could just stab without the barbs engaging properly. The pincer staff could just clonk someone without actually grabbing them correctly. How would you handle the chance that the weapon actually has them?</p><p>I assume that dragging them into the water would would just be an opposed athletics check. Maybe with a penalty for slippery rocks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Would it be with advantage or just a bonus, if 2 harpoons get the same PC?</p><p></p><p>2) There is likely to be a constant low level spell effect going on for a while. I don't want to hassle with constant saves every round. Is a passive will save of 10 +bonus reasonable? But then it would probably never happen or always happen. Hmm... Not sure how to handle that one. Advice?</p><p></p><p>3) Can you decide to intentionally fail a save in 5E?</p><p></p><p>4) PC's might try to use a longboat during a bad storm. How would you handle determining if they go the right direction and don't founder the boat? The creatures from 1) above are likely to try and capsize the boat. How should I handle that attempt?</p><p></p><p>5) Does 5E have creatures that eat or otherwise destroy magic items?</p><p></p><p>Thanks for any help.</p></blockquote><p></p>
[QUOTE="ElterAgo, post: 7941106, member: 6972046"] Going to have a few things come up in the near future and curious how you would handle them mechanics wise. 1) There will be attacks by creatures with harpoons (with rope attached) and pincer staff. They will want to be dragging the PC's into the water to drown them. Harpoon could just stab without the barbs engaging properly. The pincer staff could just clonk someone without actually grabbing them correctly. How would you handle the chance that the weapon actually has them? I assume that dragging them into the water would would just be an opposed athletics check. Maybe with a penalty for slippery rocks. ;) Would it be with advantage or just a bonus, if 2 harpoons get the same PC? 2) There is likely to be a constant low level spell effect going on for a while. I don't want to hassle with constant saves every round. Is a passive will save of 10 +bonus reasonable? But then it would probably never happen or always happen. Hmm... Not sure how to handle that one. Advice? 3) Can you decide to intentionally fail a save in 5E? 4) PC's might try to use a longboat during a bad storm. How would you handle determining if they go the right direction and don't founder the boat? The creatures from 1) above are likely to try and capsize the boat. How should I handle that attempt? 5) Does 5E have creatures that eat or otherwise destroy magic items? Thanks for any help. [/QUOTE]
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