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GM Authority (Edited For Clarity, Post #148)
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<blockquote data-quote="Minigiant" data-source="post: 8149604" data-attributes="member: 63508"><p>Because it's GOT/ASOIF.</p><p></p><p>The books and show has so many different genres and elements to it that. That'sprobably one of many reasons why GRRM split up the Starks. Everyone in most of the main character families have wide arrays of skills that others in their family does and walk in different adventures. It's a setting with about 10 different game genres in it and people don't neccesarily get pushed into other types of adventures and are often only at one "game". You have melee combats, mass combats, domain management, domestic politics, foreign politics, trade wars, spy games, survival adventures, multiple times of lores and knowledges. And each one of them are important enough to get you killed if you engage in them. And often people are killed because they are skilled in only one or two challanges and enters third on purpose or accident.</p><p></p><p>So if a GM can to me with a GOT/ASOIAF campaign with a system <strong>not</strong> designed for it and wants to put more magic and monsters in it, I'm gonna need to seek houserules because I get serious.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8149604, member: 63508"] Because it's GOT/ASOIF. The books and show has so many different genres and elements to it that. That'sprobably one of many reasons why GRRM split up the Starks. Everyone in most of the main character families have wide arrays of skills that others in their family does and walk in different adventures. It's a setting with about 10 different game genres in it and people don't neccesarily get pushed into other types of adventures and are often only at one "game". You have melee combats, mass combats, domain management, domestic politics, foreign politics, trade wars, spy games, survival adventures, multiple times of lores and knowledges. And each one of them are important enough to get you killed if you engage in them. And often people are killed because they are skilled in only one or two challanges and enters third on purpose or accident. So if a GM can to me with a GOT/ASOIAF campaign with a system [B]not[/B] designed for it and wants to put more magic and monsters in it, I'm gonna need to seek houserules because I get serious. [/QUOTE]
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