Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
GM Authority (Edited For Clarity, Post #148)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Panjumanju" data-source="post: 8154752" data-attributes="member: 6746417"><p>Without malice, I think your implicit expectation that the GM should accomodate whatever conflicting concept you bring to a game by changing a fundimental aspect of what they wanted to run in the first place is not very appreciative of the work that the GM has to go through to bring you a night of gaming. I'm don't have to be the GM in this situation. If someone is good enough to put in the work necessary to run a game, I'm on board with whatever concept is going, unless it is of exceptional disinterest to me. I would never feel the need to shoehorn what I want to do as a character concept into a game where it does not belong, and I wouldn't expect anyone at my table to behave that way, either.</p><p></p><p>With concerns to your accusation of gatekeeping: if this point of clarity matters at all (and if only in the hope we could maybe get on the same page?) I'm usually game for anything. You want to run a bunny rabbit that has come to life and summons snowballs? Sure, we'll figure out a way to do that. But if the rules of the universe are "no horses", I am not going to be flexible to someone saying they need a horse because it's what they get at level 3 or whatever. I'd suggest a giant lizard, or whatever is within the setting. I am not GMing to fulfill player fantasies. We're all trying to have a good time together. I don't think one player's personal mission should overturn a game.</p><p></p><p>Also if it's anything we can establish common ground over, I rarely run D&D. I run a lot of strange systems with strange power dynamics between GMs and players, some of them GMless, but, if I have to run D&D - damn it if D&D and things like it aren't a tonne of work to set up week after week. If someone wants to play an elf in my human-centric game, flat-out "No elves. You can do an elf in just about any other D&D game. Let's stick to theme."</p><p></p><p>//Panjumanju</p></blockquote><p></p>
[QUOTE="Panjumanju, post: 8154752, member: 6746417"] Without malice, I think your implicit expectation that the GM should accomodate whatever conflicting concept you bring to a game by changing a fundimental aspect of what they wanted to run in the first place is not very appreciative of the work that the GM has to go through to bring you a night of gaming. I'm don't have to be the GM in this situation. If someone is good enough to put in the work necessary to run a game, I'm on board with whatever concept is going, unless it is of exceptional disinterest to me. I would never feel the need to shoehorn what I want to do as a character concept into a game where it does not belong, and I wouldn't expect anyone at my table to behave that way, either. With concerns to your accusation of gatekeeping: if this point of clarity matters at all (and if only in the hope we could maybe get on the same page?) I'm usually game for anything. You want to run a bunny rabbit that has come to life and summons snowballs? Sure, we'll figure out a way to do that. But if the rules of the universe are "no horses", I am not going to be flexible to someone saying they need a horse because it's what they get at level 3 or whatever. I'd suggest a giant lizard, or whatever is within the setting. I am not GMing to fulfill player fantasies. We're all trying to have a good time together. I don't think one player's personal mission should overturn a game. Also if it's anything we can establish common ground over, I rarely run D&D. I run a lot of strange systems with strange power dynamics between GMs and players, some of them GMless, but, if I have to run D&D - damn it if D&D and things like it aren't a tonne of work to set up week after week. If someone wants to play an elf in my human-centric game, flat-out "No elves. You can do an elf in just about any other D&D game. Let's stick to theme." //Panjumanju [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GM Authority (Edited For Clarity, Post #148)
Top