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<blockquote data-quote="BlackMoria" data-source="post: 2240929" data-attributes="member: 424"><p>Restate the campaign premise and ask each player if they are not clear on what a 'Knights of the Round Table' style of campaign is. Ask them how their existing character fits into this concept. Based on the answers you get, you should be able to determine why they chose the characters they did. Discussion should resolve this.</p><p></p><p>Alternatively, you can ask them to shelf their 'Villains'R'Us' characters for a later campaign and simply tell them the type of characters you are looking for. If they want to do a Villains'R'Us campaign and you don't, have one of them step up to the plate to DM. That should speak volumes about how you feel about the existing characters.</p></blockquote><p></p>
[QUOTE="BlackMoria, post: 2240929, member: 424"] Restate the campaign premise and ask each player if they are not clear on what a 'Knights of the Round Table' style of campaign is. Ask them how their existing character fits into this concept. Based on the answers you get, you should be able to determine why they chose the characters they did. Discussion should resolve this. Alternatively, you can ask them to shelf their 'Villains'R'Us' characters for a later campaign and simply tell them the type of characters you are looking for. If they want to do a Villains'R'Us campaign and you don't, have one of them step up to the plate to DM. That should speak volumes about how you feel about the existing characters. [/QUOTE]
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