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GM fiat - an illustration
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<blockquote data-quote="hawkeyefan" data-source="post: 9609934" data-attributes="member: 6785785"><p>There’s no problem so much as it is a comparison of two different approaches to play. Depending on one’s given preferences, one or the other approach may be problematic. </p><p></p><p>One is describing a method with open procedures, allowing players to understand the impact of their decisions on play. It is clear and allows them to make informed decisions for play. When we reach some point in play, the players can look back at what happened and know why things are the way they are.</p><p></p><p>The other approach has many areas that are unknown to the players (or, very likely unknown). This leads to less informed decisions with unclear impacts on play. When we reach some point of play and look back, there is enough information missing that we cannot say why play has arrived at this point.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9609934, member: 6785785"] There’s no problem so much as it is a comparison of two different approaches to play. Depending on one’s given preferences, one or the other approach may be problematic. One is describing a method with open procedures, allowing players to understand the impact of their decisions on play. It is clear and allows them to make informed decisions for play. When we reach some point in play, the players can look back at what happened and know why things are the way they are. The other approach has many areas that are unknown to the players (or, very likely unknown). This leads to less informed decisions with unclear impacts on play. When we reach some point of play and look back, there is enough information missing that we cannot say why play has arrived at this point. [/QUOTE]
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