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GM fiat - an illustration
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<blockquote data-quote="Maxperson" data-source="post: 9610936" data-attributes="member: 23751"><p>I already have. Sports and board game rules completely contain the entire game. You don't encounter situations where either the rule should not apply, or there is no rule that applies. In an RPG you encounter those situations all the time.</p><p></p><p>To equate the rules from the former to the rules of the latter is grossly false. They aren't even close to being the same. </p><p></p><p>Further, RPG rules often, and in the case of D&D every time, tell the DM to ignore or change the rules when situations warrant it. No such rules exists in sports or board games that I am aware of. Though there might be some obscure board games where rules can be changed like that.</p><p></p><p>Like what? I watched a lot of basketball in my youth and some games here and there as an adult, and I saw zero times where the refs were stumped on what to do because the rules didn't cover the situation.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9610936, member: 23751"] I already have. Sports and board game rules completely contain the entire game. You don't encounter situations where either the rule should not apply, or there is no rule that applies. In an RPG you encounter those situations all the time. To equate the rules from the former to the rules of the latter is grossly false. They aren't even close to being the same. Further, RPG rules often, and in the case of D&D every time, tell the DM to ignore or change the rules when situations warrant it. No such rules exists in sports or board games that I am aware of. Though there might be some obscure board games where rules can be changed like that. Like what? I watched a lot of basketball in my youth and some games here and there as an adult, and I saw zero times where the refs were stumped on what to do because the rules didn't cover the situation. [/QUOTE]
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