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GM fiat - an illustration
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<blockquote data-quote="thefutilist" data-source="post: 9613852" data-attributes="member: 7044566"><p>Ah wait there might be some confusion. So if I'm using dice. Whether the girlfriend forgives him would probably never actually be a conflict, me and my friends might screw up if we're not on the ball but it's probably illegitimate. The phrase 'do you forgive me would probably be said after a conflict because we can't know what the state of the situation is until the conflict has happened. Note that he does ask his girlfriend a question but the conflict doesn't directly resolve that.</p><p></p><p></p><p>Extended examples of me using dice. Note that we never explicitly say what the girl friends action will be. We're resolving the immediate effects of the hitmans words.</p><p></p><p></p><p>GM; You're in her apartment late at night and she's been crying.</p><p></p><p>Player: She's sitting on the couch and I'm standing up, keeping my distance, maybe pacing a little bit 'I know what you must be thinking. What you've got to understand is that after I left the army I didn't now what to do. I just kind of fell into this.</p><p></p><p>GM; 'You just fell into killing people?'</p><p></p><p>Player: 'Well since meting you I've been. More alive I guess. I'm rethinking things, I'm not saying I'm right....so are finished?'</p><p></p><p>GM: I mean that's a conflict right</p><p></p><p>Player: Whether she gets where I'm coming from?</p><p></p><p>GM: Yeah. Like her disgust for the moral nature of your actions but she loves you and she's got her own history.</p><p></p><p>Player: So I'm rolling 3d10</p><p></p><p>GM: She's rolling 4d10</p><p></p><p>They roll</p><p></p><p>GM: So you win. She gets up off the couch, walks over and embraces you.</p><p></p><p>Player: i hold her tight</p><p></p><p>GM: Scene. Turns to the next player. So Bill, you're hanging upside down from a meat hook while the butcher sharpens his blades.</p><p></p><p></p><p>This is more or less how it went down. The particular thing the player says, the sentence beginning with 'well since..' Is the trigger for the conflict. As the person controlling her character, I technically get last say as to whether it is or isn't, does she feel so strongly that in no way is it a conflict.</p><p></p><p>Let me give a version from Sorcerer, which is different to the resolution system I was using but only marginally.</p><p></p><p></p><p>GM: I mean that's a conflict right</p><p></p><p>Player: Whether she gets where I'm coming from?</p><p></p><p>GM: Yeah. Humanity versus humanity.</p><p></p><p>They roll and the player wins</p><p></p><p>GM: She stands up and walks behind the couch. 'I need more time to process.'</p><p></p><p>Player: What's their to think about?</p><p></p><p>GM: Seems like another conflict. I'm guessing will V hmm will this time</p><p></p><p>Player: Yeah</p><p></p><p>They roll. Player wins</p><p></p><p>GM; Ok. she looks up at you kind of unsure.</p><p></p><p>Player: I walk over to her and hold her</p><p></p><p>GM; She holds you back but it's a bit weak</p><p></p><p>GM: Scene. So Bill, you're being fed into a meat processor while the butcher watches laughing.</p><p></p><p></p><p>I don't know if that clears things up or just makes things more confusing.</p></blockquote><p></p>
[QUOTE="thefutilist, post: 9613852, member: 7044566"] Ah wait there might be some confusion. So if I'm using dice. Whether the girlfriend forgives him would probably never actually be a conflict, me and my friends might screw up if we're not on the ball but it's probably illegitimate. The phrase 'do you forgive me would probably be said after a conflict because we can't know what the state of the situation is until the conflict has happened. Note that he does ask his girlfriend a question but the conflict doesn't directly resolve that. Extended examples of me using dice. Note that we never explicitly say what the girl friends action will be. We're resolving the immediate effects of the hitmans words. GM; You're in her apartment late at night and she's been crying. Player: She's sitting on the couch and I'm standing up, keeping my distance, maybe pacing a little bit 'I know what you must be thinking. What you've got to understand is that after I left the army I didn't now what to do. I just kind of fell into this. GM; 'You just fell into killing people?' Player: 'Well since meting you I've been. More alive I guess. I'm rethinking things, I'm not saying I'm right....so are finished?' GM: I mean that's a conflict right Player: Whether she gets where I'm coming from? GM: Yeah. Like her disgust for the moral nature of your actions but she loves you and she's got her own history. Player: So I'm rolling 3d10 GM: She's rolling 4d10 They roll GM: So you win. She gets up off the couch, walks over and embraces you. Player: i hold her tight GM: Scene. Turns to the next player. So Bill, you're hanging upside down from a meat hook while the butcher sharpens his blades. This is more or less how it went down. The particular thing the player says, the sentence beginning with 'well since..' Is the trigger for the conflict. As the person controlling her character, I technically get last say as to whether it is or isn't, does she feel so strongly that in no way is it a conflict. Let me give a version from Sorcerer, which is different to the resolution system I was using but only marginally. GM: I mean that's a conflict right Player: Whether she gets where I'm coming from? GM: Yeah. Humanity versus humanity. They roll and the player wins GM: She stands up and walks behind the couch. 'I need more time to process.' Player: What's their to think about? GM: Seems like another conflict. I'm guessing will V hmm will this time Player: Yeah They roll. Player wins GM; Ok. she looks up at you kind of unsure. Player: I walk over to her and hold her GM; She holds you back but it's a bit weak GM: Scene. So Bill, you're being fed into a meat processor while the butcher watches laughing. I don't know if that clears things up or just makes things more confusing. [/QUOTE]
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