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GM fiat - an illustration
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<blockquote data-quote="Maxperson" data-source="post: 9615232" data-attributes="member: 23751"><p>Gotcha. I wasn't even considering that as an option.</p><p></p><p>I'd like to see where you think the game supports the DM deciding the uncertain via fiat. As I said upthread, I don't understand that since those are contradictory things. DM fiat is certainty and uncertainty is uncertainty.</p><p></p><p>I very rarely engage in fiat of the kind I described with the giant. It has to be something with a very clear outcome that would negate the need for dice completely. That avalanche wasn't survivable. A roll would have been a waste of time, and could very well have put me in the position of ignoring it if it indicated survival where there was no chance of surviving.</p><p></p><p>Game enhancing. Now, obviously we all have different opinions about what enhances the game, but for me the ability to when it is reasonable, either ignore/change rules, or step outside the rules like the devil bargain upthread, adds tremendously to the game.</p><p></p><p>Rolling and the rules also add to the game and are very important, but they can't account for all situations, and the situations that they do cover, they don't always cover well. Circumstances matter a great deal and fiat often finds its way into those strange combinations that seem to happen fairly often.</p><p></p><p>I'm not saying you couldn't. I'm saying that those other methods are often not the best tool for the job.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9615232, member: 23751"] Gotcha. I wasn't even considering that as an option. I'd like to see where you think the game supports the DM deciding the uncertain via fiat. As I said upthread, I don't understand that since those are contradictory things. DM fiat is certainty and uncertainty is uncertainty. I very rarely engage in fiat of the kind I described with the giant. It has to be something with a very clear outcome that would negate the need for dice completely. That avalanche wasn't survivable. A roll would have been a waste of time, and could very well have put me in the position of ignoring it if it indicated survival where there was no chance of surviving. Game enhancing. Now, obviously we all have different opinions about what enhances the game, but for me the ability to when it is reasonable, either ignore/change rules, or step outside the rules like the devil bargain upthread, adds tremendously to the game. Rolling and the rules also add to the game and are very important, but they can't account for all situations, and the situations that they do cover, they don't always cover well. Circumstances matter a great deal and fiat often finds its way into those strange combinations that seem to happen fairly often. I'm not saying you couldn't. I'm saying that those other methods are often not the best tool for the job. [/QUOTE]
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