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GM fiat - an illustration
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<blockquote data-quote="Manbearcat" data-source="post: 9616774" data-attributes="member: 6696971"><p>How are people using the term <strong>GM</strong> <strong>fiat</strong> in this thread? If it is indistinguishable from <strong>(general) GM decision-making</strong> then those using it that way need to sure up their usages, because that is a trainwreck of worse than useless (actively confusing) usage. If that is what you mean by <strong>GM fiat</strong>, then why aren’t you just saying <strong>GM decision-making</strong> instead?</p><p></p><p>Here are the (imo hyper-useful because of its capacity to demarcate vs alternatives) distinguishing characteristics of <strong>GM Fiat </strong>inherent to my usage of the term:</p><p></p><p>* <em>Enhanced potential for seemingly arbitrariness from an outside observer because they do not have access to the key components of the GM’s mental model and attendant extrapolations, thus rendering the movement of the fictional state or gamestate mostly or wholly Impenetrable</em>.</p><p></p><p>Or</p><p></p><p>* <em>Actual arbitrariness from the reference point of an outside observer because the purpose of usage is GM control over the dramatic state or gamestate (for GM’s perceived betterment of the game; an extremely broad GMing principle with extreme or complete latitude)</em>. This is a version of <strong>GM Force</strong>.</p><p></p><p>Here, <strong>GM Fiat</strong> is usefully distinguished from <strong>(generalized) GM Decision-making</strong> is usefully distinguished from <strong>System-constrained GM Decision-making.</strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9616774, member: 6696971"] How are people using the term [B]GM[/B] [B]fiat[/B] in this thread? If it is indistinguishable from [B](general) GM decision-making[/B] then those using it that way need to sure up their usages, because that is a trainwreck of worse than useless (actively confusing) usage. If that is what you mean by [B]GM fiat[/B], then why aren’t you just saying [B]GM decision-making[/B] instead? Here are the (imo hyper-useful because of its capacity to demarcate vs alternatives) distinguishing characteristics of [B]GM Fiat [/B]inherent to my usage of the term: * [I]Enhanced potential for seemingly arbitrariness from an outside observer because they do not have access to the key components of the GM’s mental model and attendant extrapolations, thus rendering the movement of the fictional state or gamestate mostly or wholly Impenetrable[/I]. Or * [I]Actual arbitrariness from the reference point of an outside observer because the purpose of usage is GM control over the dramatic state or gamestate (for GM’s perceived betterment of the game; an extremely broad GMing principle with extreme or complete latitude)[/I]. This is a version of [B]GM Force[/B]. Here, [B]GM Fiat[/B] is usefully distinguished from [B](generalized) GM Decision-making[/B] is usefully distinguished from [B]System-constrained GM Decision-making.[/B] [/QUOTE]
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