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GM fiat - an illustration
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9617243" data-attributes="member: 82106"><p>This is a perfectly good articulation. I know this gets seen as some sort of 'attack' by some, but IMHO, only the very thinnest of situations, and even then with significant elision, are suitable to be subject to this process. No human mind can encompass reality with much fidelity. That is, we are obviously competent to walk, drive a car, etc. and our regular successes here indicates that humans can extrapolate and plan physical activities in the real world and judge speed, distance, simple first-order causality, etc.</p><p></p><p>But look at how BAD we actually are at much beyond that! Situations regularly go against our notions, perhaps even most of the time to an extent. And all this is with actual information to go on and motive to get it right.</p><p></p><p>I just do not accept that there is some kind of objective rational GMing techniques. Well, there is, but the grounds of that, it's motives and principles rest in the social dynamics of play, not in some kind of rational calculations of fictional reality.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9617243, member: 82106"] This is a perfectly good articulation. I know this gets seen as some sort of 'attack' by some, but IMHO, only the very thinnest of situations, and even then with significant elision, are suitable to be subject to this process. No human mind can encompass reality with much fidelity. That is, we are obviously competent to walk, drive a car, etc. and our regular successes here indicates that humans can extrapolate and plan physical activities in the real world and judge speed, distance, simple first-order causality, etc. But look at how BAD we actually are at much beyond that! Situations regularly go against our notions, perhaps even most of the time to an extent. And all this is with actual information to go on and motive to get it right. I just do not accept that there is some kind of objective rational GMing techniques. Well, there is, but the grounds of that, it's motives and principles rest in the social dynamics of play, not in some kind of rational calculations of fictional reality. [/QUOTE]
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