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GM fiat - an illustration
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<blockquote data-quote="Crimson Longinus" data-source="post: 9618126" data-attributes="member: 7025508"><p>It gives the GM limits and helps to extrapolate consistently. There just is less "GM makes a stuff up" on the spot, and when they do there are usually established benchmarks for doing so. It is very good limitation on GM fiat, and as you want that I don't quite get how you do not see the value.</p><p></p><p>Like for example in paradigm where the NPCs can whatever capabilities the GM decision space for "is there an NPC here that can do X" is wide open, but if it is established that there are limits on how common NPCs of certain levels are and that they need to roughly follow the class limitations for their capabilities than we have structure and limits for that GM decision. </p><p></p><p>Like there has been a lot of "but don't you get it is still the GM deciding things?" Yes, everyone gets that! It is just that not all decisions are equal, and if we elide what sort of guidelines and limitations the GM has for their decision making then we miss a lot. So it is not so that the high myth and other such guidelines can make the fictional reality a perfect objective reality that runs itself and the GM doesn't need to decide anything. Of course it is not that, and if it was a we wouldn't need the GM as a computer could run it. But it is a framework for the GM decision making.</p><p></p><p></p><p></p><p>I agree. Though we might disagree on what those principles should be.</p><p></p><p></p><p></p><p>No, though myth is just one part of the picture. But I already talked in length how the myth sets limits on the GM.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9618126, member: 7025508"] It gives the GM limits and helps to extrapolate consistently. There just is less "GM makes a stuff up" on the spot, and when they do there are usually established benchmarks for doing so. It is very good limitation on GM fiat, and as you want that I don't quite get how you do not see the value. Like for example in paradigm where the NPCs can whatever capabilities the GM decision space for "is there an NPC here that can do X" is wide open, but if it is established that there are limits on how common NPCs of certain levels are and that they need to roughly follow the class limitations for their capabilities than we have structure and limits for that GM decision. Like there has been a lot of "but don't you get it is still the GM deciding things?" Yes, everyone gets that! It is just that not all decisions are equal, and if we elide what sort of guidelines and limitations the GM has for their decision making then we miss a lot. So it is not so that the high myth and other such guidelines can make the fictional reality a perfect objective reality that runs itself and the GM doesn't need to decide anything. Of course it is not that, and if it was a we wouldn't need the GM as a computer could run it. But it is a framework for the GM decision making. I agree. Though we might disagree on what those principles should be. No, though myth is just one part of the picture. But I already talked in length how the myth sets limits on the GM. [/QUOTE]
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