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GM fiat - an illustration
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9628799"><p>If I used them interchangeably it is because they often are for me. But here the important part of it is the player. If there is any confusion just feel free to ask for a clarification </p><p></p><p></p><p></p><p>But those are things in life people can still investigate. The GMs job isn't to suddenly become whatever force in reality actually is responsible for any event (the GM doesn't have to be gravity to emulate gravity in a game when he says "the pen falls to the floor"). Also presumably the GM is making some effort to understand how invehrstaigtiaon and mysteries really happen. Especially now when you can research this stuff by watching police investigation of real murders on youtube. But even then, the point wasn't 'real' it was 'real enough'.No one is saying it is 1:1 like a real mystery. It is a mystery in the game the players are actually solving. You can be actually solving a mystery in a game and still say and conclude "This doesn't feel anything like a mystery in the real world!". But you are still solving a mystery occurring in the setting</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9628799"] If I used them interchangeably it is because they often are for me. But here the important part of it is the player. If there is any confusion just feel free to ask for a clarification But those are things in life people can still investigate. The GMs job isn't to suddenly become whatever force in reality actually is responsible for any event (the GM doesn't have to be gravity to emulate gravity in a game when he says "the pen falls to the floor"). Also presumably the GM is making some effort to understand how invehrstaigtiaon and mysteries really happen. Especially now when you can research this stuff by watching police investigation of real murders on youtube. But even then, the point wasn't 'real' it was 'real enough'.No one is saying it is 1:1 like a real mystery. It is a mystery in the game the players are actually solving. You can be actually solving a mystery in a game and still say and conclude "This doesn't feel anything like a mystery in the real world!". But you are still solving a mystery occurring in the setting [/QUOTE]
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