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GM fiat - an illustration
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<blockquote data-quote="EzekielRaiden" data-source="post: 9629475" data-attributes="member: 6790260"><p>If there is an inadequacy in what is described, it would be more helpful to describe what is lacking, than to say "your analysis is lacking <em>so I'm going to ignore it</em>". I know that the obvious is not always easily communicated, but if it is so clear to you that the analysis is missing something...talk about it! Try to be as specific as you can! That's how we learn things. That's how we actually move forward and develop the technology of game design (or, indeed, develop <em>any</em> body of knowledge.)</p><p></p><p></p><p>If it falls so short, <em>what is missing?</em> It must be a lot of things, for it to fall "very short"--so tell me some of them. If possible, I will offer aid in refining the terms and discussion so we can get somewhere useful.</p><p></p><p></p><p>I think the phrase "actual mystery" is not very helpful. That's why I've mostly stopped using it. I don't think this communicates anything to anyone, even though I share your doubts about the alleged symmetry between "we are trying to learn information genuinely independent of ourselves" and "we are producing new information under certain rule constraints".</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9629475, member: 6790260"] If there is an inadequacy in what is described, it would be more helpful to describe what is lacking, than to say "your analysis is lacking [I]so I'm going to ignore it[/I]". I know that the obvious is not always easily communicated, but if it is so clear to you that the analysis is missing something...talk about it! Try to be as specific as you can! That's how we learn things. That's how we actually move forward and develop the technology of game design (or, indeed, develop [I]any[/I] body of knowledge.) If it falls so short, [I]what is missing?[/I] It must be a lot of things, for it to fall "very short"--so tell me some of them. If possible, I will offer aid in refining the terms and discussion so we can get somewhere useful. I think the phrase "actual mystery" is not very helpful. That's why I've mostly stopped using it. I don't think this communicates anything to anyone, even though I share your doubts about the alleged symmetry between "we are trying to learn information genuinely independent of ourselves" and "we are producing new information under certain rule constraints". [/QUOTE]
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