Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
GM fiat - an illustration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9629508"><p>Because it is a game. Games are not like cars or computers. There are trends. And you can build on ideas over time. But you can do that in literature and music too and I wouldn't call either of those technology (they do use technology, the invention of the piano is significant for example). But I wouldn't call a D minor scale technology. To me calling it technology creates the false impression that it like cars advancing. But people are still playing games happily that were invented in the 30s or 40s (and in the case of chess even older). </p><p></p><p></p><p></p><p></p><p></p><p>Sure but I also think music theory does a much better job of explaining music (though I have my quibbles about it for sure) than the explanations in this thread of how RPGs work. And I don't think that is for want of trying, but because RPG play is so much more fluid. I can write out inventions in D minor in notation and you can play it by looking at it. If I write out a D&D scenario 10 different GMs will play it differently. That makes evaluating technique a lot harder </p><p></p><p>I am not saying we can't evaluate technique. But systems of analysis can also be used to make things less understandable. Breaking down ideas in RPGs are not absent from my side of the net here. Where I think we differ it thinking the process can be broken down at the smallest scale. Also music theory functions the more expansive it is. The more music theory is used to appreciate how Mongolian Thoard singing works, rather than disprove that its music, the better it is. For many years for example, there were serious arguments advanced using music theory to say Rap music wasn't proper music. But obviously rap is music. Yet back when people were making these arguments, if you weren't versed in music theory, it was incredibly difficult to counter a position that was obviously untrue like that. If people were using music theory to argue that mongolian throat singers aren't really singing the way they think they are, or that people who like mongolian throat music are deluding themselves, you can bet there would be enormous push back (and rightfully so) </p><p></p><p></p><p></p><p></p><p></p><p></p><p>Arts and crafts all make use of technology. And techniques can evolve and improve over time. But I don't think that makes the pursuit itself a form of technology. We have more complex harmonies in music now than we did before. Does that mean a three note chord is technology? I think it is a technique, but not technology </p><p></p><p></p><p></p><p>but I can communicate them. Just not to your liking. The language you find vague works 90 percent of the time for me. I am not saying dont try explain. But I think doing so as if you have found 'the answer' is a problem. And I think saying there is only one wya to analyze and discuss RPGs is a problem</p><p></p><p></p><p></p><p></p><p>Except I did explain why the other case wasn't a real mystery (and if I remember you agreed with the distinction I was making even if you didn't agree fully with my use of language)</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9629508"] Because it is a game. Games are not like cars or computers. There are trends. And you can build on ideas over time. But you can do that in literature and music too and I wouldn't call either of those technology (they do use technology, the invention of the piano is significant for example). But I wouldn't call a D minor scale technology. To me calling it technology creates the false impression that it like cars advancing. But people are still playing games happily that were invented in the 30s or 40s (and in the case of chess even older). Sure but I also think music theory does a much better job of explaining music (though I have my quibbles about it for sure) than the explanations in this thread of how RPGs work. And I don't think that is for want of trying, but because RPG play is so much more fluid. I can write out inventions in D minor in notation and you can play it by looking at it. If I write out a D&D scenario 10 different GMs will play it differently. That makes evaluating technique a lot harder I am not saying we can't evaluate technique. But systems of analysis can also be used to make things less understandable. Breaking down ideas in RPGs are not absent from my side of the net here. Where I think we differ it thinking the process can be broken down at the smallest scale. Also music theory functions the more expansive it is. The more music theory is used to appreciate how Mongolian Thoard singing works, rather than disprove that its music, the better it is. For many years for example, there were serious arguments advanced using music theory to say Rap music wasn't proper music. But obviously rap is music. Yet back when people were making these arguments, if you weren't versed in music theory, it was incredibly difficult to counter a position that was obviously untrue like that. If people were using music theory to argue that mongolian throat singers aren't really singing the way they think they are, or that people who like mongolian throat music are deluding themselves, you can bet there would be enormous push back (and rightfully so) Arts and crafts all make use of technology. And techniques can evolve and improve over time. But I don't think that makes the pursuit itself a form of technology. We have more complex harmonies in music now than we did before. Does that mean a three note chord is technology? I think it is a technique, but not technology but I can communicate them. Just not to your liking. The language you find vague works 90 percent of the time for me. I am not saying dont try explain. But I think doing so as if you have found 'the answer' is a problem. And I think saying there is only one wya to analyze and discuss RPGs is a problem Except I did explain why the other case wasn't a real mystery (and if I remember you agreed with the distinction I was making even if you didn't agree fully with my use of language) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GM fiat - an illustration
Top