Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
GM fiat - an illustration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 9629773" data-attributes="member: 16586"><p>[USER=85555]@Bedrockgames[/USER]</p><p></p><p>The problem with discussing the play practices you are talking about in the way you talk about them to others who play that way is the same fundamental problem you get when discussing method acting with method actors. The language in use does not account for other ways of playing/acting as legitimate/real. It has no way to compare and contrast its methodology with other methodologies because it casts them aside as illegitimate or only playing at doing thing / engaging in fakery.</p><p></p><p>It does not imagine there is any other way. It says we are really doing the thing, and you are not (if you do not do it our way).</p><p></p><p>On a basic level it should be obvious that some adjustments in language need to be made when discussing things with people not coming from our communities. That say when discussing say Apocalypse World if I make no effort to do so in a way that is not deeply steeped in the language of Story Now play culture than I am not likely to be successful communicating with people not deeply steeped in that play culture. The same is true when discussing trad games with people who are not deeply steeped in that culture of play. </p><p></p><p>There's this sense that instead of meeting us halfway you expect us to meet you where you are (with no expectation you will do anything on your own to understand where we are coming from).</p></blockquote><p></p>
[QUOTE="Campbell, post: 9629773, member: 16586"] [USER=85555]@Bedrockgames[/USER] The problem with discussing the play practices you are talking about in the way you talk about them to others who play that way is the same fundamental problem you get when discussing method acting with method actors. The language in use does not account for other ways of playing/acting as legitimate/real. It has no way to compare and contrast its methodology with other methodologies because it casts them aside as illegitimate or only playing at doing thing / engaging in fakery. It does not imagine there is any other way. It says we are really doing the thing, and you are not (if you do not do it our way). On a basic level it should be obvious that some adjustments in language need to be made when discussing things with people not coming from our communities. That say when discussing say Apocalypse World if I make no effort to do so in a way that is not deeply steeped in the language of Story Now play culture than I am not likely to be successful communicating with people not deeply steeped in that play culture. The same is true when discussing trad games with people who are not deeply steeped in that culture of play. There's this sense that instead of meeting us halfway you expect us to meet you where you are (with no expectation you will do anything on your own to understand where we are coming from). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GM fiat - an illustration
Top