Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
GM fiat - an illustration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 9630402" data-attributes="member: 23751"><p>It's organic. If they say something that forces me to respond in a way that something that wasn't there before is now, they've caused it to be in the game.</p><p></p><p>I mean, you can think the Earth revolves around the moon for all that I care, and you'd be just as accurate! </p><p></p><p>Everything you described there is a DM being adversarial. Outright saying no via tampering, the perpetrator knowing, etc. is the DM countering the player declarations without cause, which is both adversarial and bad faith DMing.</p><p></p><p>The DM could make it some sort of skill check and on a failure those things might happen, but outside of corner cases, the answer either needs to be yes or reasonable chance of success via a roll. </p><p></p><p>Objectivity the way we are using it doesn't need to be 100%. What we write down is objectively true for for the fictional mystery, but that doesn't mean that everything possible has been written down. </p><p></p><p>That's a useless definition of DM fiat. It broadens to the point where it confuses things greatly. A DM making a decision within the rules of the game is not using fiat. He's using rules. To be fiat you need to step outside of the rules.</p><p></p><p>And adding their ideas. If I didn't think of it and it gets added to the game it wasn't my idea that came into play. Yes, their ability to bring ideas into the game is much more limited than a player facing game, but its not 100% DM like you keep implying. I can be forced by the social contract to act in good faith and add what they thought of into the game.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9630402, member: 23751"] It's organic. If they say something that forces me to respond in a way that something that wasn't there before is now, they've caused it to be in the game. I mean, you can think the Earth revolves around the moon for all that I care, and you'd be just as accurate! Everything you described there is a DM being adversarial. Outright saying no via tampering, the perpetrator knowing, etc. is the DM countering the player declarations without cause, which is both adversarial and bad faith DMing. The DM could make it some sort of skill check and on a failure those things might happen, but outside of corner cases, the answer either needs to be yes or reasonable chance of success via a roll. Objectivity the way we are using it doesn't need to be 100%. What we write down is objectively true for for the fictional mystery, but that doesn't mean that everything possible has been written down. That's a useless definition of DM fiat. It broadens to the point where it confuses things greatly. A DM making a decision within the rules of the game is not using fiat. He's using rules. To be fiat you need to step outside of the rules. And adding their ideas. If I didn't think of it and it gets added to the game it wasn't my idea that came into play. Yes, their ability to bring ideas into the game is much more limited than a player facing game, but its not 100% DM like you keep implying. I can be forced by the social contract to act in good faith and add what they thought of into the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GM fiat - an illustration
Top