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GM fiat - an illustration
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<blockquote data-quote="Crimson Longinus" data-source="post: 9632152" data-attributes="member: 7025508"><p>Indeed, such as whether a lone character can leave camp in Torchbearer, or whether a player can invent a clue that proves specific thing in Burning Wheel. <img class="smilie smilie--emoji" alt="🤷" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937.png" title="Person shrugging :person_shrugging:" data-shortname=":person_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p></p><p>Mate. <em>I</em> am not saying it is problematic. This bloody thread was started by a person implying that GM fiat is bad and you've agreed with them for the whole time. But now you are defending the GM fiat? What?</p><p></p><p>But yes, it matters when things are made up and why. Not necessarily for "good" or "bad" but for just accurate description of what is actually happening. Different process will produce different sort of gameplay. So like for Twenty Questions, it actually matters for a mystery when the correct answer and the key clues are made up. Why you want to obscure what is actually happening?</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9632152, member: 7025508"] Indeed, such as whether a lone character can leave camp in Torchbearer, or whether a player can invent a clue that proves specific thing in Burning Wheel. 🤷 Mate. [I]I[/I] am not saying it is problematic. This bloody thread was started by a person implying that GM fiat is bad and you've agreed with them for the whole time. But now you are defending the GM fiat? What? But yes, it matters when things are made up and why. Not necessarily for "good" or "bad" but for just accurate description of what is actually happening. Different process will produce different sort of gameplay. So like for Twenty Questions, it actually matters for a mystery when the correct answer and the key clues are made up. Why you want to obscure what is actually happening? [/QUOTE]
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