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<blockquote data-quote="hawkeyefan" data-source="post: 9639683" data-attributes="member: 6785785"><p>It really depends on a lot of factors. And as you can see, [USER=7044099]@zakael19[/USER] and I each described different ways to handle it, though there were similarities. </p><p></p><p>My reason for going with it is that it was an area of interest for the players. And it seems to fit with what’s been established and with the goal of the Score. But I just as easily could have decided there was no trap there. </p><p></p><p>Does that leave the existence of the trap in a state of superposition? I don’t know… it’s pretend. </p><p></p><p>Relying on Information Gathering in that kind of situation may be risk free… but it also may not. Again, I think it all depends on what’s been established. Are the intruders totally unnoticed at this point? Is there a Clock in play for their detection? I could see a GM saying that spending any amount of time searching for a trap is risky because it takes time and there are active patrols, and certainly an area with wealth worth stealing may be a regular stop for guards. But obviously, it all depends on what’s been established or not, and what makes sense for the scenario. </p><p></p><p>So in one case, you could allow Gather Info move and have the player make a Fortune roll with success indicating an increase in position. Alternatively, you could instead have them make a Set Up Move. This is an Action roll that has risk, but would increase the Position or Effect of a following move. </p><p></p><p>Whichever I went with, I’d probably bump Position up to Controlled. Again, this depends on circumstances and what’s been established… but starting out at Risky is pretty common, so an increase would bump it to Controlled.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9639683, member: 6785785"] It really depends on a lot of factors. And as you can see, [USER=7044099]@zakael19[/USER] and I each described different ways to handle it, though there were similarities. My reason for going with it is that it was an area of interest for the players. And it seems to fit with what’s been established and with the goal of the Score. But I just as easily could have decided there was no trap there. Does that leave the existence of the trap in a state of superposition? I don’t know… it’s pretend. Relying on Information Gathering in that kind of situation may be risk free… but it also may not. Again, I think it all depends on what’s been established. Are the intruders totally unnoticed at this point? Is there a Clock in play for their detection? I could see a GM saying that spending any amount of time searching for a trap is risky because it takes time and there are active patrols, and certainly an area with wealth worth stealing may be a regular stop for guards. But obviously, it all depends on what’s been established or not, and what makes sense for the scenario. So in one case, you could allow Gather Info move and have the player make a Fortune roll with success indicating an increase in position. Alternatively, you could instead have them make a Set Up Move. This is an Action roll that has risk, but would increase the Position or Effect of a following move. Whichever I went with, I’d probably bump Position up to Controlled. Again, this depends on circumstances and what’s been established… but starting out at Risky is pretty common, so an increase would bump it to Controlled. [/QUOTE]
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