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GM fiat - an illustration
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<blockquote data-quote="zakael19" data-source="post: 9640432" data-attributes="member: 7044099"><p>Yes, they absolutely do. I think if D&D was clear with constraints about how DM's should act and run games, you wouldn't see an internet nearly as filled with plaintive cries for help; endless guides about how to be "good at DMing;" and horror story after horror story about DMs crapping all over their player's and their ideas. I think our hobby would be massively better off if stuff like the Principia Apocrypha was baked into the rulebooks. Heck, 4e kinda did a bit of this at least; and the 2024 DMG/PHB has started to wiggle its way towards it.</p><p></p><p>I've personally experienced and seen (and honestly, exercised) arbitrary GM fiat to guide things towards "the plot" or "the way the module says" or you know all the bad GM play that's out there.</p></blockquote><p></p>
[QUOTE="zakael19, post: 9640432, member: 7044099"] Yes, they absolutely do. I think if D&D was clear with constraints about how DM's should act and run games, you wouldn't see an internet nearly as filled with plaintive cries for help; endless guides about how to be "good at DMing;" and horror story after horror story about DMs crapping all over their player's and their ideas. I think our hobby would be massively better off if stuff like the Principia Apocrypha was baked into the rulebooks. Heck, 4e kinda did a bit of this at least; and the 2024 DMG/PHB has started to wiggle its way towards it. I've personally experienced and seen (and honestly, exercised) arbitrary GM fiat to guide things towards "the plot" or "the way the module says" or you know all the bad GM play that's out there. [/QUOTE]
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