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GM fiat - an illustration
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 9640479"><p>No, you are painting an extreme position. There is a huge swath of territory between 'everything is about GM fiat' and 'GM fiat is a part of the game'. This varies a lot by edition, but I simply mean the games has lots of rules for different aspects of play. So you don't need fiat to do say a gather information roll in 3E. There is a rule for that. You don't need fiat to figure things like that out or figure out how to make a magic item in that edition. But there isn't anything in the game preventing GM fiat, because GM fiat is vital for opening up areas of unanticipated play. The thing that helps make the game boundless is the the ability of the GM to step in with Fiat when there are no clear rules for things, or the rules don't quite fit what the players say they are trying to do. And every group has to navigate that in their own way. In my experience, this isn't a problem for most tables (usually it is problem when you have a problem GM or a problem player present: and the solution there is to avoid gaming with such people)</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 9640479"] No, you are painting an extreme position. There is a huge swath of territory between 'everything is about GM fiat' and 'GM fiat is a part of the game'. This varies a lot by edition, but I simply mean the games has lots of rules for different aspects of play. So you don't need fiat to do say a gather information roll in 3E. There is a rule for that. You don't need fiat to figure things like that out or figure out how to make a magic item in that edition. But there isn't anything in the game preventing GM fiat, because GM fiat is vital for opening up areas of unanticipated play. The thing that helps make the game boundless is the the ability of the GM to step in with Fiat when there are no clear rules for things, or the rules don't quite fit what the players say they are trying to do. And every group has to navigate that in their own way. In my experience, this isn't a problem for most tables (usually it is problem when you have a problem GM or a problem player present: and the solution there is to avoid gaming with such people) [/QUOTE]
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