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GM fiat - an illustration
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<blockquote data-quote="FrogReaver" data-source="post: 9640644" data-attributes="member: 6795602"><p>[USER=42582]@pemerton[/USER]</p><p></p><p>Most of us don't trust your analysis of RPG's in general because we don't agree at all with your analysis of the non-narrativist games we play. So, as an example, when you give your analysis of how a game like TB2e or game mechanic in TB2e works, that may be plenty for someone that generally trusts your analysis, but for those of us who don't we need to see pretty much all the nitty gritty details so we can make up our own minds using our own terms.</p><p></p><p>I'm not saying you are doing anything wrong, i know it's really hard to account for all the nitty gritty details and you've tried at least in the recent pages to provide those details, but I believe this lack of trust may be a source of reoccurring frustration for you in these discussions. When we don't believe something from your analysis right off (or sometimes ever), it's not because we think you are lying or mistaken about the factual elements behind the analysis, it's because we know we don't typically agree with your analysis of those factual elements in other games. This is especially relevant when we get a barebones description of some game element from a game we aren't familiar with (or lack of description of other game element dependencies) and then your analysis conclusion is that it's like X from D&D or other game which doesn't really provide us enough to determine whether we agree with your conclusion.</p><p></p><p>Anyways, just an observation, I don't think there's really any action to be taken on it, other than simple awareness on all sides.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9640644, member: 6795602"] [USER=42582]@pemerton[/USER] Most of us don't trust your analysis of RPG's in general because we don't agree at all with your analysis of the non-narrativist games we play. So, as an example, when you give your analysis of how a game like TB2e or game mechanic in TB2e works, that may be plenty for someone that generally trusts your analysis, but for those of us who don't we need to see pretty much all the nitty gritty details so we can make up our own minds using our own terms. I'm not saying you are doing anything wrong, i know it's really hard to account for all the nitty gritty details and you've tried at least in the recent pages to provide those details, but I believe this lack of trust may be a source of reoccurring frustration for you in these discussions. When we don't believe something from your analysis right off (or sometimes ever), it's not because we think you are lying or mistaken about the factual elements behind the analysis, it's because we know we don't typically agree with your analysis of those factual elements in other games. This is especially relevant when we get a barebones description of some game element from a game we aren't familiar with (or lack of description of other game element dependencies) and then your analysis conclusion is that it's like X from D&D or other game which doesn't really provide us enough to determine whether we agree with your conclusion. Anyways, just an observation, I don't think there's really any action to be taken on it, other than simple awareness on all sides. [/QUOTE]
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