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<blockquote data-quote="aramis erak" data-source="post: 9820134" data-attributes="member: 6779310"><p>that also opens up a delay negotiating when the GM and player don't agree on what the suitable roll is.</p><p></p><p>D&D 4 had a lot of pushback that was based upon sales decisions: No OGL, no PDF, a subscription character editor, rather long power descriptions nearly necessitating said character editor (or a PDF to copy from), and the high core price...</p><p>It developed a firm fanbase of its own, and sold, per WotC, quite well at first, and moderately well throughout. You don't get DMG vol 2 and PHB vol 3 in a system without a fanbase. </p><p></p><p>it's first year was said to have outsold both 3.0 and 3.5 individual first year sales, by Mearls, in a discussion of 5e.</p><p></p><p>A player facing D&D isn't likely to go over well, I agree, even tho' it's a couple small optional rules to do so. Mostly just changing monster saves to a form of penetration roll, and rolling armor rather than the the GM rolling to hit. </p><p></p><p>It was a serious conceptual leap for my DL5A and Talisman Adventures players...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9820134, member: 6779310"] that also opens up a delay negotiating when the GM and player don't agree on what the suitable roll is. D&D 4 had a lot of pushback that was based upon sales decisions: No OGL, no PDF, a subscription character editor, rather long power descriptions nearly necessitating said character editor (or a PDF to copy from), and the high core price... It developed a firm fanbase of its own, and sold, per WotC, quite well at first, and moderately well throughout. You don't get DMG vol 2 and PHB vol 3 in a system without a fanbase. it's first year was said to have outsold both 3.0 and 3.5 individual first year sales, by Mearls, in a discussion of 5e. A player facing D&D isn't likely to go over well, I agree, even tho' it's a couple small optional rules to do so. Mostly just changing monster saves to a form of penetration roll, and rolling armor rather than the the GM rolling to hit. It was a serious conceptual leap for my DL5A and Talisman Adventures players... [/QUOTE]
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