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GM Prep Time - Cognitive Dissonance in Encounter Design?
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<blockquote data-quote="Hussar" data-source="post: 5184164" data-attributes="member: 22779"><p>Shhh, don't let facts get in the way of a good edition bash. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Possibly true that they are grind happy combat fests. Reason doesn't follow. If that were true, then every single 1e module would be nothing but grind happy combat fests. Yet they aren't. Funny that.</p><p></p><p></p><p></p><p></p><p>Now we've put the goalposts on rollerskates. How does adding a skill to an NPC or a SLA suddenly become a "well rounded picture of the gaming environment"? </p><p></p><p></p><p></p><p>This really is a meme that needs to have a stake put in it. First off, every single NPC has a full array of skills, although only the exceptional ones are noted in the stat block. But, even ignoring that, there are a number of things you can do that have nothing to do with combat.</p><p></p><p>As was said in the Robot Chicken DM commentaries - "To those of you who say 4e is all about combat - you are dumb"</p><p></p><p></p><p></p><p>Wow, do you have a licence to fly that leap of logic?</p><p></p><p></p><p></p><p>Well, I think I'd be calling someone a filthy liar, but, it wouldn't be the designer. It would be nice if people actually took the time to read what's being said, rather than what they think is being said.</p><p></p><p>But, you know what? I've had this conversation way, WAY too many times. I know this isn't going to change any minds. You've decided that they've said something they really haven't and there's nothing I can say that will change that. </p><p></p><p>Good gaming. One wonders though, why you would bother getting involved in a thread about a game you don't play and don't like. Other than to edition bash that is.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5184164, member: 22779"] Shhh, don't let facts get in the way of a good edition bash. :) Possibly true that they are grind happy combat fests. Reason doesn't follow. If that were true, then every single 1e module would be nothing but grind happy combat fests. Yet they aren't. Funny that. Now we've put the goalposts on rollerskates. How does adding a skill to an NPC or a SLA suddenly become a "well rounded picture of the gaming environment"? This really is a meme that needs to have a stake put in it. First off, every single NPC has a full array of skills, although only the exceptional ones are noted in the stat block. But, even ignoring that, there are a number of things you can do that have nothing to do with combat. As was said in the Robot Chicken DM commentaries - "To those of you who say 4e is all about combat - you are dumb" Wow, do you have a licence to fly that leap of logic? Well, I think I'd be calling someone a filthy liar, but, it wouldn't be the designer. It would be nice if people actually took the time to read what's being said, rather than what they think is being said. But, you know what? I've had this conversation way, WAY too many times. I know this isn't going to change any minds. You've decided that they've said something they really haven't and there's nothing I can say that will change that. Good gaming. One wonders though, why you would bother getting involved in a thread about a game you don't play and don't like. Other than to edition bash that is. [/QUOTE]
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