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GM Prep Time - Cognitive Dissonance in Encounter Design?
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<blockquote data-quote="Wicht" data-source="post: 5185073" data-attributes="member: 221"><p>Calm down please. I thought you appreciated humor. I even put in a smilie <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>While you are correct that the stats for Nualia are attached to room E4, there's a horse in c18, a toilet hole in c24 (I actually assume the humans on the lower level use chamber pots and then dump it up there). Nualia's bedroom is in D5 and one would assume that despite her activities she sleeps there sometime. There's a chapel in d12 and the text explicitly states she conducts services there and the PCs will encounter her and the whole tribe there if they attack at the wrong time. </p><p></p><p>In point of fact, in my home game, I had the PCs meet Nualia in the chapel after fighting the Yeth Hounds instead of downstairs. There's no reason a DM couldn't have Nualia flee to the horse. She does, after all know its there one would presume. Running the game PbP, the PCs rested after wiping out the goblins, the others, alert to the danger had begun to pack and thus the bugbear was helping Lyrie pack the relics. I frequently move NPCs around if I think there is a logical reason for them not to be in the room with their text.</p></blockquote><p></p>
[QUOTE="Wicht, post: 5185073, member: 221"] Calm down please. I thought you appreciated humor. I even put in a smilie :erm: While you are correct that the stats for Nualia are attached to room E4, there's a horse in c18, a toilet hole in c24 (I actually assume the humans on the lower level use chamber pots and then dump it up there). Nualia's bedroom is in D5 and one would assume that despite her activities she sleeps there sometime. There's a chapel in d12 and the text explicitly states she conducts services there and the PCs will encounter her and the whole tribe there if they attack at the wrong time. In point of fact, in my home game, I had the PCs meet Nualia in the chapel after fighting the Yeth Hounds instead of downstairs. There's no reason a DM couldn't have Nualia flee to the horse. She does, after all know its there one would presume. Running the game PbP, the PCs rested after wiping out the goblins, the others, alert to the danger had begun to pack and thus the bugbear was helping Lyrie pack the relics. I frequently move NPCs around if I think there is a logical reason for them not to be in the room with their text. [/QUOTE]
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