Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
GM Prep Time - Cognitive Dissonance in Encounter Design?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Beginning of the End" data-source="post: 5187925" data-attributes="member: 55271"><p>So we're hypothesizing that Christopher Robin is unaware that they were designing 4th Edition at the point? And similarly unaware that the designers have stated that the latter day products of 3.5 were being impacted by 4th Edition design philosophies?</p><p></p><p>Oh, I see reading further that Christopher Robin himself is making that claim.</p><p></p><p>Well, fair enough.</p><p></p><p></p><p></p><p>Well, if you agree with the statement that NPCs will never interact with PCs except for 5 rounds of combat, then there's really not much else to be said.</p><p></p><p>The original post talked about the disparity between Noonan's statement and the statement: "Combat is a part of stories and fiction solely there to provide drama, but endless slogs with monsters and NPCs I don't care about have zero drama."</p><p></p><p>I disagree with Noonan and agree with the other guy. You obviously disagree with the other guy and agree with Noonan.</p><p></p><p><strong><span style="color: red">Admin here. Don't tell other people what they must think or feel. It's a guaranteed way to start an argument instead of discussing the topic, and it's a good way to get yourself booted from a thread. ~ PCat</span></strong></p><p></p><p></p><p></p><p>I keep hearing how easy it is to reskin in 4th Edition, but now you're telling me that you never re-use a stat block? Weird.</p><p></p><p>(You're about to tell me that that isn't what you said. But it is. Re-read your post until you figure out why.)</p><p></p><p><strong><span style="color: red">Again. Dismissive sarcasm doesn't work well. A good rule of thumb: after you write a post, reread it and ask yourself "are people going to think I'm being a jerk?" If the answer is yes, don't hit submit. </span></strong></p><p></p><p></p><p></p><p>And each round each of those monsters gets to take an action. What's five times five?</p><p></p><p></p><p></p><p>Oh c'mon! You guys are trolling me right?</p><p></p><p>I say, "I'm not talking about how stat blocks are used in combat." And I get somebody replying to everything as if I were talking about how stat blocks are used in combat.</p><p></p><p>So then I say, "Fine, let's talk about stat blocks in combat." And I get somebody replying to my post as if I were talking about scenarios outside of combat.</p><p></p><p></p><p></p><p>... unless, of course, a compound went on alert and they were trying to track down the PCs.</p><p></p><p>This is exactly what I'm talking about: You remove non-combat options from the game because they're "not particularly relevant in combat" and then you wonder why your modules don't have any non-combat options. Geez, I wonder if there might be a connection!</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5187925, member: 55271"] So we're hypothesizing that Christopher Robin is unaware that they were designing 4th Edition at the point? And similarly unaware that the designers have stated that the latter day products of 3.5 were being impacted by 4th Edition design philosophies? Oh, I see reading further that Christopher Robin himself is making that claim. Well, fair enough. Well, if you agree with the statement that NPCs will never interact with PCs except for 5 rounds of combat, then there's really not much else to be said. The original post talked about the disparity between Noonan's statement and the statement: "Combat is a part of stories and fiction solely there to provide drama, but endless slogs with monsters and NPCs I don't care about have zero drama." I disagree with Noonan and agree with the other guy. You obviously disagree with the other guy and agree with Noonan. [b][color=red]Admin here. Don't tell other people what they must think or feel. It's a guaranteed way to start an argument instead of discussing the topic, and it's a good way to get yourself booted from a thread. ~ PCat[/color][/b][color=red][/color] I keep hearing how easy it is to reskin in 4th Edition, but now you're telling me that you never re-use a stat block? Weird. (You're about to tell me that that isn't what you said. But it is. Re-read your post until you figure out why.) [b][color=red]Again. Dismissive sarcasm doesn't work well. A good rule of thumb: after you write a post, reread it and ask yourself "are people going to think I'm being a jerk?" If the answer is yes, don't hit submit. [/color][/b][color=red][/color] And each round each of those monsters gets to take an action. What's five times five? Oh c'mon! You guys are trolling me right? I say, "I'm not talking about how stat blocks are used in combat." And I get somebody replying to everything as if I were talking about how stat blocks are used in combat. So then I say, "Fine, let's talk about stat blocks in combat." And I get somebody replying to my post as if I were talking about scenarios outside of combat. ... unless, of course, a compound went on alert and they were trying to track down the PCs. This is exactly what I'm talking about: You remove non-combat options from the game because they're "not particularly relevant in combat" and then you wonder why your modules don't have any non-combat options. Geez, I wonder if there might be a connection! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GM Prep Time - Cognitive Dissonance in Encounter Design?
Top