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GM Prep Time - Cognitive Dissonance in Encounter Design?
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<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 5187955" data-attributes="member: 67494"><p>What we need to settle this for once and for all is some science. Some god-and-gary-gygax-forsaking science.</p><p></p><p>Now, I'm just a guy with a math degree so I don't actually know from real science. But to lay out my rough sketch we would need:</p><p></p><p>* A DM who has only ever run 3.5 games to run 4 players who have only ever played 3.5 published adventures through Keep on the Shadowfell.</p><p></p><p>* A DM who has only ever run 4E games to run 4 players who have only ever played 3.5 published adventures through Keep on the Shadowfell.</p><p></p><p>* A DM who has only ever run 3.5 games to run 4 players who have only ever played 4E published adventures through Keep on the Shadowfell.</p><p></p><p>* A DM who has only ever run 4E games to run 4 players who have only ever played 4E published adventures through Keep on the Shadowfell.</p><p></p><p>* A DM who has only ever run Paizo games to run 4 players who have only ever played 4E published adventures through Burnt Offerings.</p><p></p><p>* A DM who has only ever run Paizo games to run 4 players who have only ever played 4E published adventures through Burnt Offerings.</p><p></p><p>* A DM who has only ever run 4E games to run 4 players who have only ever played 4E published adventures through Burnt Offerings.</p><p></p><p>etc., etc. I don't have a government grant to keep this post going.</p><p></p><p>OK, I'll do a couple more off the clock:</p><p></p><p>* A DM who has never run an RPG game to run 4 players who have never played published adventures through Keep on the Shadowfell. (as a control group)</p><p></p><p>* A DM who has never run an RPG game to run 4 players who have never played published adventures through Burnt Offerings. (as a control group)</p><p></p><p>Then we do a phone poll on all the players, run the results through some statistics magic, and find out once and for all what is the one, true way to write up adventures, encounters, NPCS, and monsters.</p><p></p><p>All published adventures to follow will stand on the shoulders of this groundbreaking study of the proper way to write a professional D&D-style RPG adventure.</p><p></p><p></p><p>** Note that the adventures must be run exactly as published with no extemporaneous adlibbing by either the DM or the players. The adventures must be run exactly as written to ensure scientific fidelity.</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 5187955, member: 67494"] What we need to settle this for once and for all is some science. Some god-and-gary-gygax-forsaking science. Now, I'm just a guy with a math degree so I don't actually know from real science. But to lay out my rough sketch we would need: * A DM who has only ever run 3.5 games to run 4 players who have only ever played 3.5 published adventures through Keep on the Shadowfell. * A DM who has only ever run 4E games to run 4 players who have only ever played 3.5 published adventures through Keep on the Shadowfell. * A DM who has only ever run 3.5 games to run 4 players who have only ever played 4E published adventures through Keep on the Shadowfell. * A DM who has only ever run 4E games to run 4 players who have only ever played 4E published adventures through Keep on the Shadowfell. * A DM who has only ever run Paizo games to run 4 players who have only ever played 4E published adventures through Burnt Offerings. * A DM who has only ever run Paizo games to run 4 players who have only ever played 4E published adventures through Burnt Offerings. * A DM who has only ever run 4E games to run 4 players who have only ever played 4E published adventures through Burnt Offerings. etc., etc. I don't have a government grant to keep this post going. OK, I'll do a couple more off the clock: * A DM who has never run an RPG game to run 4 players who have never played published adventures through Keep on the Shadowfell. (as a control group) * A DM who has never run an RPG game to run 4 players who have never played published adventures through Burnt Offerings. (as a control group) Then we do a phone poll on all the players, run the results through some statistics magic, and find out once and for all what is the one, true way to write up adventures, encounters, NPCS, and monsters. All published adventures to follow will stand on the shoulders of this groundbreaking study of the proper way to write a professional D&D-style RPG adventure. ** Note that the adventures must be run exactly as published with no extemporaneous adlibbing by either the DM or the players. The adventures must be run exactly as written to ensure scientific fidelity. [/QUOTE]
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